Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 16060630075027688855 118 ghksdudfb the Conjurer (level 4, -8/30 HPs) Began as a Demonspawn Conjurer on Sept 18, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:06 (2638 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 2638, Time: 00:03:06 Health: -8/30 AC: 3 Str: 8 XL: 4 Next: 72% Magic: 2/9 EV: 16 Int: 20 God: Gold: 108 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (100%) d - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves {Parrying} SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: agile A: hooves 2, powered by pain 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons d - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves of parrying (worn) Jewellery b - a +4 ring of slaying (worn) Talismans c - a talisman of death Scrolls c - a scroll of teleportation {unknown} r - a scroll of revelation Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} M - a potion of mutation k - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have hoof-like feet. You sometimes gain a little power by taking damage. Message History The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc priest comes into view. It is wielding a +0 flail. The orc priest shouts! You hear a shout! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc priest is nearby! Something tries to affect you, but you resist. You start resting. An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits the orc priest. The orc priest is moderately wounded. Something barely misses you. The orc priest calls down the wrath of Beogh upon you. Something writhes in agony! Reactivating autopickup. You feel a bit more experienced. The searing ray misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ####### ..o #....o#)... #........). ####.......... ##o........>... #.#########.... #.# . #)# ##@# #..# ##.## #.# #..# #..####.### ....[.....# # ####.###.### #. #........# .###.##.<......#### You could see an orc priest. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) 3 orcs A ribbon worm (D:3) An endoplasm (D:2) 6 hobgoblins 3 quokkas (D:1) 12 ball pythons 4 bats (D:1) 8 frilled lizards 4 goblins 7 kobolds (D:1) 12 rats 64 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 307 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 635 | D:1 | Found a faded altar of an unknown god. 913 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 913 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1333 | D:2 | Learned a level 2 spell: Searing Ray 2334 | D:3 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 2334 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 2539 | D:3 | Reached skill level 5 in Conjurations 2638 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic D:3: layout_rooms, worldfamousw_hep_ancestral_shrine, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_snake_closets Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 43 | || 43 Melee: Dagger | 43 | || 43 Kick | 6 | || 6 Cast: Magic Dart | 55 | 9 || 64 Searing Ray | | 4 || 4 Read: Identify | 1 | || 1 Fear | 1 | || 1 Revelation | 1 | || 1 Vulnerability | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 21 | 3 || 24 Dodge: Dodged | 15 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2635 | 2580 | 55 | 44 | 2225 | 3 | 878.3 | Dungeon | 2635 | 2580 | 55 | 44 | 2225 | 3 | 878.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1209 daAuts D:2: 1104 daAuts D:3: 321 daAuts