Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 1627853575995182197 20 ghksdudfb the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Sept 18, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:40 (1876 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 1876, Time: 00:01:41 Health: -1/19 AC: 3 Str: 7 XL: 2 Next: 58% Magic: 0/5 EV: 6 Int: 21 God: Gold: 93 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -14), vertiginous A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 helmet of intelligence (worn) Scrolls w - a scroll of enchant weapon Potions g - a potion of magic j - a potion of heal wounds {unknown} A - a potion of attraction f - a potion of curing {unknown} L - a potion of lignification Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 6% 1 b - Searing Ray Conj 42% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 26% 1 Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ([ Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the bat! An adder comes into view. The adder hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! The searing ray misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. You die... #.....## .......## .# ........# .. ........+ .# ........# ##. .......## # #.. #.....## #.##$###.# ##...## #..S.....# ##'## #@# #.# #.# #.# #.# ##.## ########.# ##...## #........# #.....# #.######## ##...####.# ..........# ########### You could see an adder. Vanquished Creatures An endoplasm (D:2) 4 hobgoblins A quokka (D:2) 4 ball pythons (D:1) 4 bats 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 348 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 348 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 351 | D:1 | Learned a level 2 spell: Searing Ray 672 | D:1 | Found Mebu Rus's Antique Armour Boutique. 812 | D:1 | Found Mageyth's Antique Weapon Shop. 1876 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_corners, serial_shops, nicolae_shop_peninsula, shop, minmay_close_crescents D:2: layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 9 Unarmed || 2 Cast: Magic Dart || 40 Searing Ray || 1 Drink: Moonshine || 1 Read: Identify || 2 Teleportation || 1 Fear || 1 Enchant weapon || 1 Immolation || 1 Fog || 1 Amnesia || 1 Poison || 1 Armour: Robe || 15 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1874 | 1843 | 31 | 29 | 1674 | 2 | 937.0 | Dungeon | 1874 | 1843 | 31 | 29 | 1674 | 2 | 937.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1364 daAuts D:2: 509 daAuts