Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 6357469638273458955 11 ghksdudfb the Conjurer (level 2, -4/19 HPs) Began as a Demonspawn Conjurer on Aug 25, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (966 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 966, Time: 00:01:14 Health: -4/19 AC: 0 Str: 7 XL: 2 Next: 13% Magic: 1/9 EV: 17 Int: 18 God: Gold: 35 SH: 0 Dex: 11 Spells: 2/5 levels left rFire x . . c - melded +0 dagger rCold . . . (offhand unavailable) rNeg . . . a - melded +1 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (rugged brown scales 1) a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 dagger (melded) Armour a - a +1 robe (melded) f - a +0 cloak Potions b - a potion of magic d - a potion of haste {unknown} Talismans e - an inkwell talisman (active) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.2(4.7) Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are partially covered in rugged brown scales. (AC +1, +3% HP)) Message History Okay, then. Found a robe. Found Mydioved's Distillery. Terence shouts! A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The goblin shouts! Terence opens the door. The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray misses Terence. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +0 hand axe! Okay, then. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is severely wounded. The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. The searing ray misses the goblin. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# #.# #.# ### ##.## #.# #...##...#####.# # ..#....#.......# .# #...#.<......### #..# ......>#.......## ##... ..........<...).####∩#.[. ##..###.........;@g'##... #. #.........###...... # ##.......## ..... ##......# .... #........ ... #.##.#.## .# #.##.... # # You could see Terence and a goblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 508 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 508 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 535 | D:1 | Learned a level 2 spell: Searing Ray 957 | D:2 | Noticed Terence 958 | D:2 | Found Mydioved's Distillery. 966 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_ring, minmay_misc_feat_encased D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_glass, basic_altar, ebering_ecumenical_altar_sacrificial, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 22 Searing Ray || 2 Use: Scroll || 4 Armour: Robe || 1 Skin || 4 Dodge: Dodged || 1 Form: Scroll || 1