Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 178469432483821999 61 ghksdudfb the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Aug 20, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (1767 turns). ghksdudfb the Conjurer (Deep Elf Conjurer) Turns: 1767, Time: 00:02:13 Health: -2/19 AC: 7 Str: 4 XL: 3 Next: 83% Magic: 7/11 EV: 11 Int: 27 God: Gold: 116 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . j - +2 helmet {Int+3} rElec . (no cloak) rCorr . m - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +2 helmet of intelligence (worn) m - a +1 pair of gloves (worn) Potions b - a potion of magic c - 2 potions of lignification e - 2 potions of cancellation {unknown} h - a potion of might {unknown} n - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! You stop channelling your searing ray. Magic restored. Found a short sword. Found a stone staircase leading up. You now have 77 gold pieces (gained 15). You see here a +0 spear. You open the door. There is an open door here. You now have 88 gold pieces (gained 11). You now have 94 gold pieces (gained 6). You now have 100 gold pieces (gained 6). There is a shimmering blue altar of Sif Muna here. You now have 116 gold pieces (gained 16). There is an open door here. Found a robe. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... .........##.'.._..#..# #...<).....#.....#..# #.......#..#.....#..# #......##..#######..# #.####.##...........# ..j #.##..######...# #j##.##.........### #....)....####(.# #...#@###...# ##..### #.. #...#...# ....... #. ###.#...##.#..# # #....#........# #.####........# .....###...## ###### ...# ...# #...# ..... You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) 7 giant cockroaches 2 hobgoblins (D:1) 4 quokkas (D:1) 6 ball pythons 7 bats 3 frilled lizards 4 goblins 5 kobolds 3 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 241 | D:1 | Learned a level 2 spell: Searing Ray 874 | D:1 | Reached skill level 5 in Conjurations 874 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 918 | D:1 | Found Emel's Assorted Antiques. 1672 | D:2 | Identified a scroll of acquirement 1672 | D:2 | Acquired a +2 helmet of intelligence 1699 | D:3 | Found a shimmering blue altar of Sif Muna. 1767 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, serial_shops, nicolae_diamond_shop D:2: layout_loops_ring D:3: layout_loops_cross, amcnicky_altar_gilded, serial_shops, nicolae_shop_crystal, serial_bayou_pond_e Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 87 Searing Ray || 3 Use: Scroll || 8 Armour: Robe || 6 Dodge: Dodged || 3