Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9190348806132787525 59 ghksdudfb the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on June 14, 2025. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1468 turns). ghksdudfb the Conjurer (Octopode Conjurer) Turns: 1468, Time: 00:03:03 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 3% Magic: 5/8 EV: 12 Int: 22 God: Gold: 25 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . b - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles f - a throwing net Potions d - a potion of resistance Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll! The gnoll is severely wounded. You don't have enough magic to cast this spell. Unknown command. A gnoll comes into view. It is wielding a +0 whip. You barely miss the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You closely miss the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll. You kill the gnoll! You have reached level 4! You enter the deep water. You start resting. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! The gnoll shouts! You hear a shout! x2 The gnoll shouts! The gnoll hits you with a +0 whip. You barely miss the gnoll. Your grab misses the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... #####.#.. #.).).... .# ######j####### >...###............. ...........).####### ###.###.###### #.##### #...@.# #.###j#### ## ######......###### ###.##~~..#..)...#....### ##.##..~~j###....###~..P.## ##PP.##.~~≈≈#......#~~P.##.## #PP##...~r≈≈....j...≈≈~P.÷P.## ##P.....~~~≈#......#≈≈~~..##.# #P.P.#..~~.###....###.~~.P..## You could see 2 gnolls. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 4 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 2 bats 5 goblins 2 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 297 | D:1 | Learned a level 2 spell: Searing Ray 1248 | D:2 | Reached XP level 3. HP: 2/21 MP: 2/7 1430 | D:2 | Reached XP level 4. HP: 10/27 MP: 0/8 1468 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners D:2: wad_lake_hut, layout_loops_ring, basic_altar, nicolae_grassy_gnolls, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Short sword | 11 | 1 || 12 Tentacles | 5 | || 5 Constrict | 4 | || 4 Cast: Magic Dart | 45 | || 45 Searing Ray | 2 | || 2 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Armour: Skin | 16 | 4 || 20 Dodge: Dodged | 16 | 1 || 17