ghksdudfb

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 short sword
(0, 1, D:1)
  a quokka corpse (skeletalised by now)
(8, -2, D:1)
  a +0 mace
(9, -10, D:1)
  a +0 dagger
  a goblin corpse (skeletalised by now)
  a hobgoblin corpse (skeletalised by now)
(12, -9, D:1)
  a frilled lizard corpse (skeletalised by now)
(12, 17, D:1)
  a +0 rapier
(15, 2, D:1)
  a +0 scale mail
(18, -13, D:1)
  a quokka corpse (skeletalised by now)
(18, -7, D:1)
  a rat corpse (skeletalised by now)
(26, -21, D:1)
  a +0 whip
(28, -20, D:1)
  a +0 spear
(29, -27, D:1)
  a +0 robe
(31, -17, D:1)
  a +0 ring mail
(37, -28, D:1)
  a +0 hand axe
(39, -17, D:1)
  a hobgoblin skeleton
(44, -15, D:1)
  3 boomerangs
(47, -5, D:1)
  a +0 leather armour
(49, -13, D:1)
  a +0 short sword
  a kobold skeleton
(50, -16, D:1)
  a frilled lizard corpse (skeletalised by now)
(50, -14, D:1)
  a rat skeleton
(51, 4, D:1)
  a ball python skeleton

Level 2 of the Dungeon
(0, 0, D:2)
  a rat corpse (skeletalised by now)
(2, 2, D:2)
  a +0 morningstar
(3, 3, D:2)
  a +0 ring mail
(14, -2, D:2)
  a hobgoblin corpse (skeletalised by now)
(16, -8, D:2)
  a +0 short sword
(17, 6, D:2)
  a +0 ring mail
(18, -9, D:2)
  a ball python corpse (skeletalised by now)
(25, -16, D:2)
  7 stones
(26, -11, D:2)
  6 stones
(31, 2, D:2)
  2 stones
(32, -13, D:2)
  2 stones
(32, -2, D:2)
  a +0 dagger {Kateb}
(32, 12, D:2)
  a hobgoblin skeleton
(36, 14, D:2)
  a +0 club
  a +0 robe
  the human skeleton of Jessica
(42, 3, D:2)
  a ring of protection from fire
(49, -2, D:2)
  4 stones
(52, -19, D:2)
  the quill talisman of Divine Compulsion {-Tele Dex+6}
    [quill talisman]
    -Tele:      It prevents most forms of teleportation.
    Dex+6:      It affects your dexterity (+6).
  (unseen)
(53, -9, D:2)
  the +7 hand axe "Lopub" {holy, ^Contam rF+ Str+8 Dex+3}
    ^Contam:    It causes magical contamination when unequipped.
    rF+:        It protects you from fire.
    Str+8:      It affects your strength (+8).
    Dex+3:      It affects your dexterity (+3).
  (unseen)
(53, 20, D:2)
  the +5 hammer of Dishonesty {flame, rN+ Str-4 SInv}
    rN+:        It protects you from negative energy.
    Str-4:      It affects your strength (-4).
    SInv:       It lets you see invisible.
  (unseen)
(56, -9, D:2)
  a +0 scythe
  a +0 robe
(57, -11, D:2)
  a quokka corpse