Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15182396393653261557 23 ghksdudfb the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on June 9, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (864 turns). ghksdudfb the Conjurer (Deep Elf Conjurer) Turns: 864, Time: 00:01:29 Health: 0/15 AC: 3 Str: 4 XL: 2 Next: 72% Magic: 6/8 EV: 5 Int: 22 God: Gold: 68 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated, held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +1 hat (worn) Scrolls d - a scroll of identify {unknown} e - 2 scrolls of fog {unknown} g - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} i - a scroll of revelation {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} k - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 4% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Starburst Conj/Fire 7% 6d4 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Things that are here: a +0 spear; a +0 chain mail; an orc corpse You now have 61 gold pieces (gained 14). An endoplasm comes into view. You drop an amulet of guardian spirit. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 68 gold pieces (gained 7). Found a whip. You see here a +0 whip. Found a sling. You see here a +0 sling. A ribbon worm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you! Ouch! That really hurt! The ribbon worm bites you! You die... #.##.# #..#..#.# #.##.# #..#..#.# #.##.####..#..#.# #..........#..#. ####.#####.####. # #.# .. ####.# #. #....# #.#### ##...# #.@..# .....# #w##.# ###..# #. #.# # #..# #. #.# # #..# #. #.# ...... #. #.# .)..... #. #.# .......# #. #.# ...... #.# You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 orcs (D:2) 3 endoplasms 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A giant cockroach (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 285 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 288 | D:1 | Learned a level 2 spell: Searing Ray 864 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_basic, basic_altar, nicolae_shop_information_kiosk, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 35 Searing Ray || 3 Armour: Robe || 3 Dodge: Dodged || 2