Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 4973540330117459257 214 ghksdudfb the Conjurer (level 5, -12/28 HPs) Began as a Deep Elf Conjurer on May 29, 2025. Mangled by Edmund ... wielding a +3 heavy dire flail (18 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (2420 turns). ghksdudfb the Conjurer (Deep Elf Conjurer) Turns: 2420, Time: 00:04:31 Health: -12/28 AC: 6 Str: 4 XL: 5 Next: 60% Magic: 13/15 EV: 11 Int: 25 God: Gold: 134 SH: 0 Dex: 16 Spells: 13/16 levels left rFire . . . l - +8 whip of the Seven Heavens {elec, rC+ Dex+3} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . h - +2 helmet rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... n - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.68/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons l - the +8 whip of the Seven Heavens (weapon) {elec, rC+ Dex+3} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Armour a - a +0 robe (worn) f - a +0 cloak (worn) h - a +2 helmet (worn) Jewellery n - an amulet of magic regeneration (worn) Scrolls e - 2 scrolls of identify k - 3 scrolls of teleportation m - a scroll of amnesia {unknown} Potions b - 2 potions of magic c - 2 potions of might d - 6 potions of curing g - a potion of lignification i - a potion of haste j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting + Level 6.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish putting on your amulet of magic regeneration. n - an amulet of magic regeneration (worn) The amulet throbs as it attunes itself to your body. An orc comes into view. It is wielding a +0 club. Found a scroll labelled QIUMOSTEVIQA. Edmund the Younger comes into view. He is wielding a +3 heavy dire flail. The orc shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc. The orc is heavily wounded. Edmund shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 heavy dire flail and wearing a +0 ring mail (83% to hit) You focus your ray upon Edmund. The searing ray hits the orc! You kill the orc! The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +3 heavy dire flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is severely wounded. You finish channelling your searing ray. Edmund says, "What use are spells, anyway?" Edmund hits you with a +3 heavy dire flail!! Ouch! That really hurt! You die... Edmund says, "That'll show my brother!" #.......o..# #....?.....# #..........# #..........# # #........##.. #. ......#...# #. ##.######..##..# .##.. #.....@@......# ...#. #....######.#### .....#..##.# #..## #.... #.# ##.(# #...####.########.######## #......................... #.....###.#######..####### ##..#...#.### ##)# #. ###.#<..# #.# You could see Edmund. Vanquished Creatures 2 orc wizards (D:3) Robin (D:2) 4 gnolls (D:3) An adder (D:2) A howler monkey skeleton (D:3) 4 dart slugs 2 ribbon worms 4 adder skeletons (D:3) 10 orcs 5 endoplasms (D:3) 3 hobgoblins 4 quokkas 6 ball pythons A ball python zombie (D:3) 16 bats 3 frilled lizards A giant cockroach (D:1) 16 goblins 5 kobolds 2 quokka skeletons (D:3) A quokka zombie (D:3) 4 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 256 | D:1 | Learned a level 2 spell: Searing Ray 1101 | D:2 | Reached skill level 5 in Conjurations 1101 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1119 | D:2 | Noticed Robin 1125 | D:2 | Killed Robin 1417 | D:2 | Found Qoackad's Antique Armour Shop. 1422 | D:2 | Identified the +8 whip of the Seven Heavens {elec, rC+ | Dex+3} 1805 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1825 | D:3 | Reached skill level 5 in Spellcasting 1889 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/14 2208 | D:3 | Found a faded altar of an unknown god. 2410 | D:4 | Noticed Edmund 2420 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, minmay_misc_feat_four_crosses D:2: layout_rooms, serial_shops, shop, uniq_robin D:3: layout_basic, angelslayer_ecumenical_altar_simple_liquid, serial_undead, serial_undead_b, serial_undead_f, serial_undead_b, serial_undead_d, serial_undead_b, roderic_batcave, eino_curves_02 D:4: layout_rooms, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | | 52 || 52 Cast: Magic Dart | 78 | 24 || 102 Searing Ray | 2 | 8 || 10 Use: Scroll | 5 | || 5 Stab: Sleeping | | 1 || 1 Armour: Robe | 11 | 52 || 63 Dodge: Dodged | 11 | 53 || 64