Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13039227546166305438 59 ghksdudfb the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 24, 2025. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:03:03 (2205 turns). ghksdudfb the Conjurer (Deep Elf Conjurer) Turns: 2205, Time: 00:03:04 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 78% Magic: 4/11 EV: 11 Int: 24 God: Gold: 154 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . e - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -9) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Missiles g - 4 curare-tipped darts Armour a - a +0 robe (worn) d - an orb of guile Magical Staves e - a staff of fire (weapon) Scrolls h - a scroll of poison i - a scroll of enchant armour k - a scroll of amnesia Potions b - a potion of magic c - a potion of moonshine {unknown} f - a potion of lignification j - a potion of brilliance Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Chain Lightning Conj/Air 9% 3d12 100% 9 Fire Storm Conj/Fire 13% 8d4 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:3 ( Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic restored. Sigmund shouts! Found Ulaptaics's Antique Weapon Shop. You see here a book of Annihilations. You pick up a book of Annihilations and begin reading... You add the spells Chain Lightning, Fire Storm and Shatter to your library. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. The searing ray hits something! A magic dart appears from out of thin air! The magic dart hits you! The searing ray hits something! You finish channelling your searing ray. Something hits you. You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The searing ray hits something! The searing ray hits the gnoll. The gnoll is moderately wounded. You die... ... ..# #.# #.# .. #.# #.#####.# #.#######.###........ #......##........#... #....##.#.##..#####.#... #.#. #.#.....# #.#... # #..####.# #.#... #.......# ...... #@#..#### #.##.. #.............# #. >.. #.#....{....#.# #....j#....... #[....#...#.## #.....#...#... #.....#.≈≈≈ .. #...... ≈∩≈# You could see a gnoll. Vanquished Creatures An adder (D:3) 2 ribbon worms (D:2) 3 dart slugs An orc (D:3) A giant cockroach (D:2) 3 hobgoblins 5 quokkas 5 ball pythons (D:2) 5 bats 6 endoplasms A frilled lizard (D:1) 6 goblins 3 kobolds 2 rats (D:2) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 296 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 332 | D:1 | Learned a level 2 spell: Searing Ray 1351 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1394 | D:2 | Reached skill level 5 in Conjurations 1937 | D:3 | Found a bloodstained altar of Trog. 2155 | D:3 | Noticed Sigmund 2198 | D:3 | Found Ulaptaics's Antique Weapon Shop. 2205 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: layout_loops_ring D:3: layout_basic, general_overflow_altar, ebering_ecumenical_altar_rust, serial_shops, nicolae_shop_tiny_waterfront, corexii_shack, dreamdust_princess_corridor, serial_bayou_lake_a, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 82 Searing Ray || 4 Use: Scroll || 3 Potion || 2 Armour: Robe || 7 Dodge: Dodged || 5