Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 3544063301195252124 121 ghksdudfb the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on May 22, 2025. Slain by Sigmund ... wielding a +1 scythe of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1140 turns). ghksdudfb the Conjurer (Deep Elf Conjurer) Turns: 1140, Time: 00:03:13 Health: -2/24 AC: 7 Str: 4 XL: 4 Next: 76% Magic: 5/13 EV: 11 Int: 25 God: Gold: 55 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. You spent 20 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a +4 ring of protection (worn) Scrolls g - 2 scrolls of teleportation h - a scroll of fear Potions d - a potion of attraction {unknown} Talismans e - a talisman of death Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (wandering, hasn't noticed you, 78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund casts a spell at you. The magic dart hits you. The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +1 scythe of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (lightly wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund misses you. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +1 scythe of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is moderately wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +1 scythe of protection! You die... Sigmund begins carving another notch in his scythe. ### ..... .. ...... . ### ...... .. .. ...... ... #. #...... ## .... #@#....:.. # #. #..#......... ##... #...@....... ...## ####........@.. ##... ###..............##.... #...###...........#.... #.###.................. . ##.# #.#♣.♣............. .<..##..###.#♣.♣...........♣♣ #.>.........♣.♣ ........†♣P♣ .......####..♣.♣ .. ♣... You could see Sigmund. Vanquished Creatures Jessica (D:2) Terence (D:2) Robin (D:2) A gnoll (D:1) An adder (D:2) A giant cockroach (D:1) 9 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 4 ball pythons (D:1) 5 bats (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) 10 goblins 2 kobolds 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 255 | D:1 | Learned a level 2 spell: Searing Ray 306 | D:1 | You fall into a shaft and drop 1 floor! 320 | D:2 | Noticed Robin 337 | D:2 | Killed Robin 339 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 341 | D:2 | Reached skill level 5 in Conjurations 384 | D:2 | Noticed Jessica 387 | D:2 | Killed Jessica 469 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 475 | D:2 | Noticed Sigmund 752 | D:1 | Found Tavom's Information Kiosk. 757 | D:1 | Bought a scroll of identify for 20 gold pieces 1068 | D:2 | Noticed Terence 1074 | D:2 | Killed Terence 1075 | D:2 | Reached skill level 5 in Spellcasting 1140 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, nicolae_shop_information_kiosk, corner_web_ring, minmay_stone_trees_small, st_stairs_4 D:2: layout_rooms, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_end_1, infiniplex_forest_lined_room_2, infiniplex_forest_3_way, infiniplex_forest_end_2, infiniplex_forest_straight_3, uniq_sigmund, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 1 || 3 Cast: Magic Dart | 51 | 42 || 93 Searing Ray | | 3 || 3 Use: Potion | 1 | || 1 Scroll | | 2 || 2 Armour: Robe | 3 | 12 || 15 Dodge: Dodged | 5 | 7 || 12