Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 10090684995200002814 147 ghksdudfb the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on May 19, 2025. Slain by an orc ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:54 (1606 turns). ghksdudfb the Conjurer (Deep Elf Conjurer) Turns: 1606, Time: 00:04:55 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 8% Magic: 2/14 EV: 11 Int: 25 God: Gold: 93 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of fear {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} f - a potion of resistance {unknown} j - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 6.2 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Teleport Other Tloc 6% N/A 24% 3 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc. The orc is heavily wounded. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You struggle to detach yourself from the web. You stop channelling your searing ray. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The orc hits you with a +0 club. The web tears apart. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Something hits you but does no damage. The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc. The searing ray hits something! The searing ray misses the orc. (Press . to maintain the ray.) The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc. The orc is almost dead. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 6! You have reached level 5! The searing ray hits the orc! You kill the orc! The orc hits you with a +0 club. You die... #.##### #.# # . #.# .... #.######## ..... #......... $.....#####..#.#.### ..... ..o##.....†# ......##)#..#.#.#.. ....).o@.........### ......###..#.#.#)# ##.## #.......... #..######## ...# ..#.# #..#.# #..#.# You could see 2 orcs. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) A gnoll (D:2) 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:3) 2 orcs (D:3) 4 giant cockroaches 6 hobgoblins 10 jackals 2 quokkas (D:2) 3 ball pythons 2 bats (D:1) 7 endoplasms 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 268 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 313 | D:1 | Learned a level 2 spell: Searing Ray 958 | D:2 | Reached skill level 5 in Conjurations 958 | D:2 | Reached XP level 3. HP: 15/19 MP: 6/10 1254 | D:2 | Reached XP level 4. HP: 13/24 MP: 5/12 1597 | D:3 | Reached skill level 5 in Spellcasting 1602 | D:3 | HP: 1/24 [something (4)] 1606 | D:3 | Reached skill level 6 in Conjurations 1606 | D:3 | Reached XP level 5. HP: 4/28 MP: 3/14 1606 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_rooms, serial_glass, glass_columns_a, glass_columns_b, chequers_serial_rivers_small_3, minmay_bisected D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, angelslayer_ecumenical_altar_muddy, hex_tiny, st_stairs_8 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 70 | 21 || 91 Searing Ray | 4 | 3 || 7 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armour: Robe | 14 | 14 || 28 Dodge: Dodged | 13 | 3 || 16