Dungeon Crawl Stone Soup version 0.35-a0-1349-gcf8c9bca90 (webtiles) character file. Game seed: 4651194795446794729 5 ggolggol the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Oct 30, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (213 turns). ggolggol the Apothecary (Octopode Alchemist) Turns: 213, Time: 00:00:51 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 72% Magic: 3/3 EV: 12 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Scrolls c - 3 scrolls of identify {unknown} Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5786 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 sling. You encounter a goblin. It is wielding a +0 dagger. There are no items here. You encounter an endoplasm. The helpless goblin fails to defend itself. You tentacle-slap the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is heavily wounded. The goblin barely misses you. You tentacle-slap the goblin. You kill the goblin! Found 9 gold pieces. You start resting. HP restored. An endoplasm comes into view. You encounter a hobgoblin. The endoplasm hits you. You barely miss the endoplasm. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #..##.##...##.##......#.... .. ..............#.####.... # ##..##.##................ .......# .....#..###..... ###..... .#.....#........ #..#..###...##..###.... .#..........#...## ##### .g.....$.##.#...# #.....@###)....## ......j..........# ##..................# #..........#........ #..........#...####.. ....#...........# . ..........###...# ....#....## ###.# ....... You could see an endoplasm (j) and a hobgoblin (asleep) (g). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ggolggol the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.9 Spellcasting | 2 | 2.0 Conjurations | 1 | 1.1 Alchemy | 3 | 3.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Unarmed || 21 Constrict || 3 Tentacles || 2 Stab: Sleeping || 2 Armour: None || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 213 | 0 | 26 | 92 | 1 | 213.0 | Dungeon | 213 | 213 | 0 | 26 | 92 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+