Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6042503321072787378 42 ggolggol the Magician (level 3, -3/19 HPs) Began as a Deep Elf Fire Elementalist on Oct 4, 2026. Slain by Terence ... wielding a +5 mace of pain (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1654 turns). ggolggol the Magician (Deep Elf Fire Elementalist) Turns: 1654, Time: 00:02:23 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 33% Magic: 1/10 EV: 12 Int: 21 God: Gold: 74 SH: 0 Dex: 17 Spells: 8/9 levels left rFire . . . (100%) c - +1 long sword of Diet Blood {flame, rC+ Dex+2} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - the +1 long sword of Diet Blood (weapon) {flame, rC+ Dex+2} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic d - 4 potions of haste {unknown} f - 2 potions of moonshine {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth * Level 3.7 Spellcasting * Level 2.1 Conjurations * Level 3.7 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 38% 2d6 4% 2 Freeze Ice 12% 1d3 12% 1 Inner Flame Hex/Fire 11% N/A 17% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Flame Wave Conj/Fire 16% 2d7 36% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10345 Altars: Shops: D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence. Terence completely resists. Terence is heavily wounded. The foxfire burns Terence but does no damage. Terence is heavily wounded. Terence hits you with a +5 mace of pain. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence. Terence resists. Terence is heavily wounded. The foxfire burns Terence but does no damage. Terence is heavily wounded. The foxfire burns Terence. Terence resists. Terence is severely wounded. Terence closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is severely wounded. The foxfire burns Terence but does no damage. Terence is severely wounded. Terence hits you with a +5 mace of pain. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. The foxfire burns Terence. Terence completely resists. Terence is severely wounded. The foxfire burns Terence but does no damage. Terence is severely wounded. Terence hits you with a +5 mace of pain! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.....# #.# ##.## ....##.# #.# #.# #######.# #.# #.# #.# #.# #.# ###.#####.######.# #####..............#.### ..............####.#.... ####.§.§####.# ##### #..§@§# #.# #..@§§# ..# ......#### ..# ####.# #..# #.. #..# #.. #..# .... ..#. ### ... ## ..# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 endoplasms 2 hobgoblins 7 jackals (D:2) 2 quokkas (D:1) A ball python (D:2) 2 bats (D:2) A frilled lizard (D:1) 2 goblins 6 kobolds (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ggolggol the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1248 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1373 | D:2 | Found Anollilu's Armour Shoppe. 1390 | D:2 | Encountered Terence 1443 | D:2 | Identified the +1 long sword of Diet Blood {flame, rC+ | Dex+2} 1654 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_straight_4, infiniplex_forest_corner_2, infiniplex_forest_end_double D:2: layout_loops_ring, serial_shops, nicolae_shop_well_armoured, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.7 Fire Magic | | 3.7 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 4 Long sword || 1 Cast: Foxfire || 82 Armour: Robe || 9 Dodge: Dodged || 11