Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 10501828698169275221 130 ggare the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 5, 2024. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:06:35 (2110 turns). ggare the Conjurer (Deep Elf Conjurer) Turns: 2110, Time: 00:06:36 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 90% Magic: 0/12 EV: 11 Int: 33 God: Gold: 86 SH: 5 Dex: 10 Spells: 11/12 levels left rFire . . . g - +7 dagger "Paocecs" {drain, Int+8 Dex-3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: brilliant, on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons g - the +7 dagger "Paocecs" (weapon) {drain, Int+8 Dex-3} (You found it on level 2 of the Dungeon) Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). Armour a - a +0 robe (worn) i - a +0 cloak (worn) Jewellery f - an amulet of reflection (around neck) Scrolls e - a scroll of poison {unknown} j - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} m - a scroll of enchant armour {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} l - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 3.2 Stealth + Level 4.5 Spellcasting + Level 5.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 1% 2 Summon Small Mammal Summ 44% N/A 4% 1 Call Imp Summ 22% N/A 8% 2 Call Canine Familiar Summ 11% N/A 16% 3 Fulminant Prism Conj/Alch 20% 3d12 16% 4 Iskenderun's Mystic Bla Conj/Tloc 40% 2d9 (+2d5 16% 4 Summon Blazeheart Golem Fire/Summ 11% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 starfall's ghost, amateur DECj Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You block the bat's attack. Okay, then. It was a potion of curing. You feel better. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat! You kill the bat! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The liquid fire burns you! You die... ######### ........# #@# #.# #.# #.# #.# #.# #.# #### ###.# .).# #...# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 gnolls 2 adders (D:2) A dart slug (D:2) 3 ribbon worms (D:2) 5 bats 3 endoplasms 7 giant cockroaches 4 goblins 6 hobgoblins 2 jackals (D:2) A quokka (D:2) 7 ball pythons 5 frilled lizards 3 kobolds A rat (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ggare the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 637 | D:1 | Reached skill level 5 in Conjurations 799 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1242 | D:2 | Identified the +7 dagger "Paocecs" {drain, Int+8 Dex-3} 1549 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 2033 | D:3 | Noticed starfall's ghost (amateur DECj) 2107 | D:3 | HP: 1/24 [burnt (6)] 2110 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_basic, chequers_serial_rivers_micro_a, roderic_lattice_a, hangedman_feature_mirror, minmay_tiny_reverse_x D:3: layout_loops_ring, gammafunk_ghost_icy Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Stealth | 3 | 3.2 Spellcasting | 4 | 4.5 Fighting | | 0.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 83 | 44 || 127 Use: Potion | | 2 || 2 Armour: Robe | 9 | 1 || 10 Dodge: Dodged | 10 | 3 || 13 Block: Other | | 1 || 1