Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 538421496384508731 14 getitem the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Aug 14, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (1037 turns). getitem the Conjurer (Draconian Conjurer) Turns: 1037, Time: 00:01:23 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 31% Magic: 1/5 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) d - staff of alchemy rCold . . . (100%) a - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois + (33%) b - scarf {+Inv} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: on mesmerism cooldown A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - an orb of mesmerism (worn) b - a scarf of invisibility (worn) Magical Staves d - a staff of alchemy (weapon) Jewellery c - a ring of flight e - a ring of see invisible Scrolls c - 2 scrolls of vulnerability {unknown} d - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions j - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting - Level 4.1 Conjurations * Level 1.2 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 26% 2 Fugue of the Fallen Necr 2% N/A 45% 3 Fulminant Prism Conj/Alch 7% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. There is a strange disturbance nearby! There is a strange disturbance nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something barely misses you. The searing ray hits something. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you. Your orb emites a pulse of dizzying energy. Unknown command. Magic courses through your body. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) The searing ray hits something. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits something! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The searing ray hits something. You finish channelling your searing ray. Something hits you. You die... ### ..# #.# #.# #.# #.# #.# #@# #..{..# #.....# ....>..# #.#.....# #.#.....# # ####### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 jackals (D:1) A ball python (D:1) 3 bats (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | getitem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 312 | D:1 | Learned a level 2 spell: Searing Ray 475 | D:1 | Reached skill level 1 in Evocations 1022 | D:2 | Noticed Sigmund 1037 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, minmay_unequal D:2: minmay_chambers_of_ones, layout_loops_ring, grunt_decor_junction, nicolae_underground_beach, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Evocations | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 15 Staff || 13 Tailslap || 3 Cast: Magic Dart || 28 Searing Ray || 3 Use: Potion || 2 Armour: Skin || 37 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1036 | 1017 | 19 | 3 | 866 | 2 | 518.0 | Dungeon | 1036 | 1017 | 19 | 3 | 866 | 2 | 518.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1021 daAuts D:2: 15 daAuts