geno96 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -12, D:1) a bat corpse (skeletalised by now) (4, -8, D:1) a bat skeleton (5, 2, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (8, -2, D:1) a +0 short sword (19, 5, D:1) a frilled lizard corpse (skeletalised by now) (26, 0, D:1) a +0 dagger (30, -14, D:1) a bat skeleton (30, -9, D:1) a +0 hand axe (31, -15, D:1) a +0 short sword a ball python skeleton a jackal skeleton a jackal skeleton (31, -14, D:1) a jackal skeleton (34, -24, D:1) a +0 club (37, -38, D:1) a +0 spear (45, -9, D:1) a hobgoblin corpse (skeletalised by now) (46, 8, D:1) a +0 whip a gnoll corpse (skeletalised by now) (49, -18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (8, -18, D:2) a +0 rapier (10, -3, D:2) a frilled lizard corpse (15, -9, D:2) a +2 antimagic hammer (16, -40, D:2) a +0 leather armour (16, -8, D:2) a +0 hammer (17, -28, D:2) a +0 short sword (17, -27, D:2) a hobgoblin corpse (17, -9, D:2) a +0 hammer (18, -8, D:2) a +0 hammer (19, -8, D:2) a +0 hammer (20, -7, D:2) a +1 heavy hammer (22, -8, D:2) the +6 hammer "Ciuk" {antimagic, ^Fragile rN+ Str+3 Int+4} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (22, -7, D:2) a +0 hammer (22, -6, D:2) a +0 hammer (23, -8, D:2) a +0 hammer (23, -7, D:2) a +0 hammer (23, -6, D:2) a +1 hammer of draining (unseen) (24, -8, D:2) a +0 hammer (24, -6, D:2) a +0 hammer (43, -44, D:2) a hobgoblin corpse (skeletalised by now) (51, -28, D:2) a +0 mace (54, -43, D:2) a +0 hand axe