geno96 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -15, D:1) a bat skeleton (28, 10, D:1) a rat corpse (skeletalised by now) (29, -11, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (31, -4, D:1) a hobgoblin skeleton (34, -35, D:1) 6 javelins (43, -29, D:1) a +0 whip a kobold skeleton (51, -16, D:1) a hobgoblin skeleton (54, -9, D:1) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (57, -1, D:1) a +0 whip (57, 9, D:1) a +0 dagger (58, -3, D:1) a ball python skeleton (59, 8, D:1) a +0 dagger (65, -27, D:1) a bat corpse (skeletalised by now) (68, -7, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 8, D:2) a +0 leather armour (12, 24, D:2) a +0 club (12, 28, D:2) a frilled lizard skeleton (14, 9, D:2) a +0 robe (14, 29, D:2) a hobgoblin skeleton (15, 9, D:2) a bat corpse (23, 7, D:2) a +0 morningstar (23, 12, D:2) a ball python corpse (skeletalised by now) (27, 35, D:2) a +0 whip 3 stones a kobold skeleton (30, 37, D:2) a +0 dagger a +0 sling a goblin skeleton (33, 19, D:2) an adder corpse (skeletalised by now) (38, -1, D:2) the quill talisman of the Moon {Rampage +Blink rF- SInv} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (39, 0, D:2) a +0 sling (42, 0, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -7, D:3) 6 poisoned darts