genes Level 1 of the Dungeon (0, 0, D:1) a +0 club a bat corpse (skeletalised by now) (10, 13, D:1) a +0 short sword (11, 12, D:1) a +0 whip (17, 17, D:1) a frilled lizard skeleton (18, -8, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (24, 17, D:1) a +0 club a goblin skeleton (28, 39, D:1) a +0 short sword (29, -14, D:1) a +0 leather armour (36, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 12, D:1) a +0 dagger (47, 7, D:1) a rat corpse (skeletalised by now) (51, -1, D:1) a +0 short sword a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (53, 11, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (3, 1, D:2) a +0 rapier