Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 6751364077264246078 4 genes the Chiller (level 1, 0/15 HPs) Began as a Demonspawn Wanderer on Dec 7, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (178 turns). genes the Chiller (Demonspawn Wanderer) Turns: 178, Time: 00:00:21 Health: 0/15 AC: 6 Str: 11 XL: 1 Next: 58% Magic: 2/2 EV: 7 Int: 11 God: Gold: 52 SH: 0 Dex: 14 Spells: 2/2 levels left rFire + . . (50%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: poor constitution 1, fire resistance 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 scale mail (worn) Scrolls f - a scroll of fear c - a scroll of silence {unknown} Potions f - 2 potions of lignification {unknown} j - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 1.7 Armour - Level 1.0 Dodging + Level 1.0 Unarmed Combat - Level 1.0 Spellcasting - Level 1.1 Necromancy - Level 2.6 Ice Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 54% 1 Soul Splinter Necr 8% N/A 77% 1 Hailstorm Conj/Ice 3% 3d5 97% 3 Summon Ice Beast Ice/Summ 3% N/A 97% 3 Gloom Hex/Necr 2% N/A 99% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body sometimes grows weak upon taking damage. You are heat resistant. (rF+) You expend magic power (3 MP) to strengthen your wands. Message History You encounter an endoplasm. You hit the kobold but do no damage. The kobold hits you with a +0 club. You completely miss the kobold. The kobold hits you with a +0 club. You encounter a rat. The rat squeaks loudly. You hit the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. You barely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. The hobgoblin barely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold barely misses you. The hobgoblin barely misses you. The endoplasm closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 club. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You encounter a ball python. The ball python hisses angrily. It was a potion of mutation. You feel extremely strange. You feel your constitution weaken. You feel your magical essence link to the dungeon's wands. You feel resistant to heat. The endoplasm freezes you. You are frozen. You die... ..........#...#....##..... ..........#...#....##..... ##................# #..... ........#...S.....# #..... ........#.........# #..... ........#.........###..... .......#.........##...... .#....#.........##...... ####.#@...)....##...### #..J######+####...... #.gK# #.......#...... ###..r###.ß.ß.ß.#...... #.......#.......#...... #.....#.+.ß.<.ß.'.#.... ..........####.......####### ..........# #.ß.ß.ß.# .##.......# #.......# You could see an endoplasm, a hobgoblin, a ball python, a kobold and a rat. Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | genes the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | genes set off with the following items: a +0 dagger, a +0 | scale mail, a scroll of fear; and the following spells | available to memorise: Freeze, Soul Splinter, Hailstorm, | Summon Ice Beast, Gloom. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 90 | D:1 | Reached skill level 1 in Unarmed Combat 178 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 178 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 178 | D:1 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 178 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, chequers_serial_rivers_marsh, solitary_fountain Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.0 Fighting | | 1.0 Throwing | | 1.0 Armour | | 1.7 Dodging | | 1.0 Spellcasting | | 1.0 Necromancy | | 1.1 Ice Magic | | 2.6 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 29 Drink: Mutation || 1 Armour: Scale mail || 24 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 178 | 0 | 0 | 111 | 1 | 178.0 | Dungeon | 178 | 178 | 0 | 0 | 111 | 1 | 178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 178 daAuts