genes Level 1 of the Dungeon (10, 33, D:1) a +0 hand axe (13, 33, D:1) a +0 spear (17, 49, D:1) 17 gold pieces (18, 30, D:1) a +0 short sword (18, 39, D:1) a jackal skeleton (18, 40, D:1) a jackal skeleton (24, 27, D:1) a +0 dagger (32, 6, D:1) a +0 dagger 2 stones (32, 40, D:1) a +0 dagger (44, 33, D:1) a scroll of vulnerability Level 2 of the Dungeon [Shop] Rant's Antique Armour Emporium a +0 helmet (108 gold) a +0 robe (21 gold) a +2 robe (309 gold) the +0 robe of Honesty {Rampage rF+ Will+} (492 gold) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) an orb of energy (288 gold) a +0 ring mail (96 gold) [Shop] Wusautti's Distillery a potion of attraction (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of moonshine (13 gold) a potion of moonshine (13 gold) a potion of ambrosia (unknown) (104 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of resistance (unknown) (130 gold) [Shop] Fuets's Antique Weapon Boutique a +3 heavy spear (560 gold) a +0 dagger (50 gold) a +6 sling of freezing (867 gold) the +7 demon whip "Qeibb" {vamp, Str+8 Dex+3 Stlth-} (3137 gold) Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 flail (87 gold) a +0 dagger (50 gold) a +0 flail (87 gold) [Shop] Bufebuthu's Book Boutique a parchment of Lee's Rapid Deconstruction (194 gold) a parchment of Foxfire (64 gold) a parchment of Swiftness (129 gold) a parchment of Lesser Beckoning (97 gold) a parchment of Apportation (64 gold) a parchment of Sublimation of Blood (97 gold) a parchment of Blink (97 gold) a parchment of Searing Ray (97 gold) (6, 20, D:2) a rat corpse (skeletalised by now) (21, 26, D:2) 2 potions of moonshine (23, 11, D:2) a +0 club (29, 26, D:2) a bat skeleton (30, 27, D:2) a +0 sling (33, -11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 10, D:2) a hobgoblin corpse (skeletalised by now) (45, 8, D:2) a +0 dagger (45, 10, D:2) a ball python corpse (skeletalised by now) (49, 7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, -6, D:3) a ball python corpse (2, -9, D:3) a ball python corpse (14, 0, D:3) a +0 dagger (18, 3, D:3) a +0 spear