genes Level 1 of the Dungeon (2, 0, D:1) a +0 dagger a kobold skeleton (5, 18, D:1) a hobgoblin corpse (skeletalised by now) (9, -12, D:1) a +0 club (13, 22, D:1) a +0 dagger (25, 4, D:1) a +0 club a goblin skeleton (26, 9, D:1) a +0 club a goblin skeleton (26, 27, D:1) a +0 club (29, 13, D:1) a +0 morningstar (34, 20, D:1) a hobgoblin skeleton (42, 0, D:1) a +0 scale mail (50, 0, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -10, D:2) a frilled lizard corpse (skeletalised by now) (4, -10, D:2) a +0 ring mail (13, -26, D:2) a +0 dagger a +0 ring mail a hobgoblin skeleton (24, 9, D:2) a +0 whip (28, 5, D:2) a +0 whip (29, -24, D:2) a +0 leather armour (29, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (30, -27, D:2) a +0 quarterstaff (32, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -24, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (41, -2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +4 spear "Neul" {freeze, rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (1, 6, D:3) a +0 dagger a +0 robe a +0 club a +0 chain mail (1, 7, D:3) a +0 war axe an orc corpse (skeletalised by now) (9, -16, D:3) a +0 plate armour (11, -14, D:3) a hound corpse (skeletalised by now) (11, -10, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (13, -18, D:3) a hobgoblin skeleton (14, -18, D:3) a +0 dagger (22, -27, D:3) a +0 robe (32, -4, D:3) the +1 robe of Perpetual Drought {^Contam rPois Str+3 Archmagi} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (42, -13, D:3) a quill talisman (45, -15, D:3) a +0 club (46, 5, D:3) a +0 robe Level 4 of the Dungeon (2, 29, D:4) a hobgoblin corpse (skeletalised by now) (5, 3, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (8, 3, D:4) a +0 leather armour (16, 18, D:4) a +0 partisan (17, 6, D:4) a +6 dagger of electrocution a +0 scale mail a +0 leather armour a +2 mace (19, 36, D:4) a +0 flail (22, -2, D:4) a frilled lizard skeleton (24, -3, D:4) a frilled lizard skeleton (25, 4, D:4) a ball python skeleton (25, 16, D:4) a +0 whip (25, 22, D:4) a +0 rapier (29, 6, D:4) a frilled lizard skeleton (30, 6, D:4) a +1 dire flail of protection the human skeleton of Edmund (39, 15, D:4) a +0 falchion (41, 2, D:4) a +0 club (48, 16, D:4) a +0 dagger Level 5 of the Dungeon (14, 4, D:5) a +0 scale mail (17, 9, D:5) a +0 robe (18, -6, D:5) a +0 robe (19, 9, D:5) a +0 quarterstaff (25, 8, D:5) a +0 club an orc corpse (skeletalised by now) (25, 9, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (26, 8, D:5) a +0 club an orc corpse (skeletalised by now) (27, 8, D:5) a +0 club (27, 9, D:5) a +0 club (still there?) a +1 leather armour of cold resistance (still there?) (29, 7, D:5) a +0 ring mail (34, -2, D:5) a maw talisman (36, -28, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (42, 5, D:5) an adder corpse (skeletalised by now) (42, 8, D:5) a +0 robe (45, -6, D:5) a +0 long sword (47, -15, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (16, 1, D:6) a +0 falchion (27, 5, D:6) a staff of earth (30, -8, D:6) a +0 scale mail (36, 3, D:6) a +0 scale mail (41, 17, D:6) a +0 giant club (52, 19, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 leather armour (7, -51, D:7) an orb of glass (25, -34, D:7) a +0 flail a +0 scale mail a +0 whip a +0 robe a +0 dagger (32, -31, D:7) a +0 robe a +0 dagger (33, -31, D:7) a +0 robe a +0 dagger a +0 dagger a +0 dagger a +0 plate armour a +0 dire flail (36, -32, D:7) a +0 dagger 6 gold pieces (39, -32, D:7) a +0 dagger of protection (39, -13, D:7) a +0 quarterstaff (46, -31, D:7) 3 flux baubles (48, -43, D:7) a +0 short sword 5 stones a +0 ring mail (49, -43, D:7) a +0 short sword 3 stones (49, -17, D:7) a +0 leather armour (50, -49, D:7) a +0 short sword 4 poisoned darts (52, -50, D:7) a +0 dagger 3 stones (52, -49, D:7) a +0 dagger (53, -50, D:7) a +0 dagger (53, -24, D:7) a +0 short sword (54, -50, D:7) a +0 dagger (54, -48, D:7) a +0 dagger a stone (54, -25, D:7) a +2 dagger of electrocution (54, -24, D:7) a +0 dagger (56, -47, D:7) a +0 whip 6 poisoned darts (56, -45, D:7) a +3 trident of draining a +0 robe an orb of mesmerism (56, -26, D:7) a +0 short sword a stone (56, -25, D:7) a +0 club (62, -23, D:7) a +1 short sword of speed a +0 falchion a +0 leather armour (63, -49, D:7) the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, 3, D:8) a +0 dagger a +0 leather armour (8, 25, D:8) a +0 robe (14, -5, D:8) a +0 dagger a +0 chain mail an orb of guile (21, 27, D:8) a +0 mace a +0 scale mail a +0 dagger a +0 robe (22, 28, D:8) a +0 whip (23, -7, D:8) a +0 whip of electrocution (23, 28, D:8) a +0 dagger 3 boomerangs a +0 leather armour a +0 dagger (23, 29, D:8) a +0 short sword (29, 29, D:8) a +0 dagger (36, 30, D:8) a +0 robe (36, 34, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (36, 36, D:8) a +0 scale mail (38, 37, D:8) a +0 scale mail (39, 0, D:8) a +0 short sword a +0 robe (41, -2, D:8) a +1 scimitar a +0 robe (43, 1, D:8) a +1 dagger of venom a +0 robe (44, 1, D:8) a +0 dagger a +0 robe (47, 3, D:8) a +0 spear a +0 robe (49, 4, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (3, 28, D:9) a +0 club (4, 28, D:9) a +0 hand axe a +0 scale mail a +0 scimitar a +0 chain mail (4, 45, D:9) 5 boomerangs (5, 27, D:9) a +0 orcbow (12, 25, D:9) a +0 leather armour (14, 25, D:9) a +0 ring mail (28, 43, D:9) a +0 dagger (29, 37, D:9) a +0 halberd a +4 spear a +4 halberd a +0 club a +0 leather armour (29, 38, D:9) a +0 giant spiked club a +0 giant spiked club (29, 40, D:9) a +0 dagger a +0 cloak (30, 37, D:9) a +0 scimitar (31, 37, D:9) a +0 whip of electrocution (35, 35, D:9) a +0 club (44, -3, D:9) a +1 dagger of speed (44, -2, D:9) a +0 dagger (46, -2, D:9) a +0 dagger 2 poisoned darts (47, -3, D:9) a +0 dagger 3 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (18, 7, Lair:1) a +0 scale mail (27, 1, Lair:1) a +0 mace (49, -17, Lair:1) a maw talisman (51, -2, Lair:1) a stone (52, 0, Lair:1) a stone (53, -2, Lair:1) a stone (53, 0, Lair:1) a stone (55, -2, Lair:1) a stone (55, 0, Lair:1) a stone (56, -2, Lair:1) a stone (56, 0, Lair:1) a stone (58, -15, Lair:1) a +0 quarterstaff (58, -6, Lair:1) a stone Level 2 of the Lair of Beasts (3, 34, Lair:2) the ring "Kinneg" {*Slow rElec rF+ EV+5} [ring of evasion] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. EV+5: It affects your evasion (+5). (6, 27, Lair:2) a +0 club (14, 22, Lair:2) a +1 dagger of distortion (14, 32, Lair:2) a +0 morningstar (18, 29, Lair:2) a +0 quarterstaff (37, 15, Lair:2) a +0 war axe (38, 30, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (10, -1, Lair:3) a +0 chain mail (12, -10, Lair:3) a +0 trident of venom a +0 robe (14, -11, Lair:3) an orb of glass (unseen) (21, -28, Lair:3) a +0 club (21, 17, Lair:3) a +0 leather armour (30, -34, Lair:3) a blade talisman (33, -4, Lair:3) a +0 trident (38, -8, Lair:3) a +0 glaive (48, -7, Lair:3) a +0 robe a +0 halberd (51, -6, Lair:3) a +0 dire flail a +0 robe (61, -8, Lair:3) a +0 cloak a +0 chain mail a +0 pair of boots Level 4 of the Lair of Beasts [Shop] Xilosh's Armour Emporium (Shop contents are unknown) (0, 0, Lair:4) a hive talisman (0, 41, Lair:4) a scroll of identify (14, -2, Lair:4) 18 gold pieces (31, 17, Lair:4) 2 scrolls of enchant weapon 2 potions of moonshine