genes Level 1 of the Dungeon (3, 8, D:1) a hobgoblin corpse (24, -1, D:1) a bat corpse (skeletalised by now) (25, -7, D:1) a rat corpse (skeletalised by now) (25, 4, D:1) a bat skeleton (28, -14, D:1) a +0 dagger (29, -12, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, -15, D:1) a +0 short sword 3 stones (42, 5, D:1) a +0 dagger (46, 7, D:1) a +0 dagger a +0 robe (47, -18, D:1) a +0 dagger (51, -9, D:1) a hobgoblin corpse (skeletalised by now) (52, -5, D:1) a bat skeleton (53, -12, D:1) a +0 short sword 2 stones a ball python corpse (skeletalised by now) (53, -11, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 1, D:2) a +0 club (1, 20, D:2) a potion of brilliance