Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 12817607181554567446 80 genes the Ruffian (level 4, 0/32 HPs) Began as a Demonspawn Wanderer on Dec 5, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:02:50 (1314 turns). genes the Ruffian (Demonspawn Wanderer) Turns: 1314, Time: 00:02:51 Health: 0/32 AC: 8 Str: 14 XL: 4 Next: 18% Magic: 5/5 EV: 8 Int: 14 God: Gold: 54 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), wreathed by umbra, very slow A: demonic magic 1, weakness stinger 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Missiles d - 2 javelins (quivered) e - 8 poisoned darts Armour a - a +0 scale mail (worn) b - a +0 cloak (worn) c - a +0 robe f - a +0 pair of boots (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} h - a scroll of revelation {unknown} Potions b - a potion of brilliance Skills: - Level 1.0 Fighting - Level 1.7 Polearms - Level 1.0 Throwing - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Unarmed Combat - Level 1.0 Spellcasting - Level 1.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 61% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 87% 2 Hailstorm Conj/Ice 2% 3d5 96% 3 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You closely miss the adder. Your sting misses the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. Your sting misses the adder. The adder is almost dead. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. You hear the brisk rusting of a drain. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You closely miss the adder. Your sting misses the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Found a glowing drain. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##...## #≈#. #..#..# ##≈.. #....########§§.. #.#..........§§## ######.####.#####..... #......# ##†# ###.#. #)#....###..# #.## ##†######~#### #.## #~~~#~@~~~~#########.#. #~~~#~~#†~~#.......[... ##~##~~##~#######...... #~#~~~~#~# #....##... #~#~~∩~#~# #)######## ##~##~~##~####.# # #~~~####~~~#...# ## #~~~~†~~~~~##### #. ###~######~####### #. There were no monsters in sight! Vanquished Creatures 4 adders A river rat (D:3) 4 dart slugs A ribbon worm (D:3) 2 endoplasms A hobgoblin (D:1) A jackal (D:2) 2 quokkas 5 ball pythons 2 bats 2 frilled lizards 6 goblins 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | genes the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | genes set off with the following items: a +0 trident, a +0 | cloak, a +0 robe, a potion of brilliance; and the following | spell memorised: Freeze; and the following spells available | to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 216 | D:1 | Reached skill level 1 in Unarmed Combat 330 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 330 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 521 | D:2 | Reached skill level 2 in Unarmed Combat 708 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 708 | D:2 | Reached XP level 3. HP: 9/26 MP: 4/4 1236 | D:3 | Reached skill level 3 in Unarmed Combat 1290 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1290 | D:3 | Reached XP level 4. HP: 19/32 MP: 5/5 1313 | D:3 | Found a glowing drain. 1313 | D:3 | HP: 1/32 [poisoned by an adder] 1314 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_basic, st_stairs_8 D:3: layout_loops_ring, old_standard_altar, marbit_many_paths, lightli_temple_of_fire, gup_sewer_entry_bubbles Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.5 Fighting | | 1.0 Polearms | | 1.7 Throwing | | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.0 Ice Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 162 | 16 || 178 Melee: Trident | 89 | || 89 Tailslap | 4 | 1 || 5 Unarmed | 73 | 16 || 89 Throw: Javelin | 3 | || 3 Drink: Berserk rage | 1 | || 1 Heal wounds | 1 | || 1 Stab: Sleeping | 6 | || 6 Armour: Robe | 44 | || 44 Scale mail | 67 | 21 || 88 Dodge: Dodged | 82 | 6 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1346 | 1155 | 191 | 12 | 681 | 3 | 448.7 | Dungeon | 1346 | 1155 | 191 | 12 | 681 | 3 | 448.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 605 daAuts D:1: 492 daAuts D:3: 248 daAuts