genes Level 1 of the Dungeon (12, 8, D:1) a +0 club a bat corpse (skeletalised by now) (12, 15, D:1) a rat corpse (skeletalised by now) (14, 12, D:1) a +0 dagger (18, 5, D:1) a +0 dagger (20, 28, D:1) a +0 club (28, 15, D:1) a +0 mace (32, 29, D:1) a frilled lizard corpse (skeletalised by now) (35, 34, D:1) a rat corpse (skeletalised by now) (35, 35, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (36, 33, D:1) a ball python corpse (skeletalised by now) (36, 34, D:1) a +0 club (36, 37, D:1) a rat corpse (skeletalised by now) (40, 7, D:1) a rat corpse (skeletalised by now) (40, 9, D:1) a +0 short sword (40, 19, D:1) a +2 dagger of flaming a stone a kobold skeleton (46, 2, D:1) a ball python skeleton (47, 2, D:1) a hobgoblin skeleton a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -22, D:2) an adder corpse (7, -1, D:2) 4 poisoned darts (8, -1, D:2) a +0 flail (9, -10, D:2) a quokka corpse (9, -9, D:2) a frilled lizard corpse (17, -34, D:2) a rat corpse (23, -38, D:2) 15 gold pieces (24, 2, D:2) a +0 robe