genes Level 1 of the Dungeon (10, 44, D:1) a jackal corpse (11, 44, D:1) a jackal corpse (12, 3, D:1) a ball python corpse (skeletalised by now) (16, 2, D:1) a +0 leather armour (18, 2, D:1) a +0 club a quokka corpse (skeletalised by now) (18, 45, D:1) a +0 short sword (33, 50, D:1) a hobgoblin corpse a frilled lizard corpse (34, 8, D:1) a +0 sling (36, 40, D:1) a +0 leather armour (39, 18, D:1) a +0 short sword 4 stones (40, 8, D:1) a rat corpse (skeletalised by now) (44, 17, D:1) a bat corpse (skeletalised by now) (45, 27, D:1) 6 atropa-tipped darts (48, 2, D:1) a +0 short sword (54, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse an adder corpse