genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -2, D:1) an adder corpse (skeletalised by now) (8, 9, D:1) a ball python corpse (skeletalised by now) (17, -9, D:1) a +0 whip of pain (31, -17, D:1) a +0 dagger (38, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -17, D:1) a bat corpse (skeletalised by now) (43, 0, D:1) a +0 dagger (45, -4, D:1) a +0 dagger (46, -32, D:1) a parchment of Animate Dead (49, -28, D:1) a +0 club 2 stones (54, 9, D:1) a rat corpse (skeletalised by now) (55, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (10, -2, D:2) a +0 club (11, 0, D:2) a ball python corpse (skeletalised by now) (13, -15, D:2) a +0 dagger 5 stones (38, 9, D:2) a quokka corpse (40, -5, D:2) a parchment of Fulsome Fusillade (54, 15, D:2) 2 potions of brilliance