genes Level 1 of the Dungeon (0, 0, D:1) an orb of mesmerism (unseen) (4, 13, D:1) 12 gold pieces a rat corpse (skeletalised by now) (8, 16, D:1) a +0 robe (10, -11, D:1) a rat corpse (skeletalised by now) (18, -8, D:1) a bat skeleton (21, 5, D:1) a bat skeleton (22, 6, D:1) a +0 dagger a kobold skeleton (23, 9, D:1) a +0 dagger (24, -20, D:1) a hobgoblin corpse (skeletalised by now) (24, -16, D:1) a +0 dagger (26, 26, D:1) a frilled lizard corpse (skeletalised by now) (28, 17, D:1) a +0 club 3 stones (37, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -21, D:1) 2 boomerangs (39, 22, D:1) a +0 dagger (51, -3, D:1) a +0 dagger Level 2 of the Dungeon (8, 19, D:2) a parchment of Swiftness (13, 9, D:2) a +0 club a +0 sling a +0 club a goblin corpse (13, 10, D:2) a +0 dagger a goblin corpse (13, 17, D:2) a scroll of identify (14, 9, D:2) a +0 club a hobgoblin corpse a goblin corpse (19, 6, D:2) a jackal corpse