Dungeon Crawl Stone Soup version 0.34-a0-1599-g9e2179861e (webtiles) character file. Game seed: 16832076532757367694 10 genes the Insei (level 2, 21/21 HPs) Began as a Demonspawn Wanderer on Dec 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (120 turns). genes the Insei (Demonspawn Wanderer) Turns: 120, Time: 00:00:26 Health: 21/21 AC: 3 Str: 11 XL: 2 Next: 10% Magic: 3/3 EV: 9 Int: 10 God: Gold: 13 SH: 4 Dex: 15 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) a - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 buckler (worn) b - a +0 leather armour (worn) Scrolls S - a scroll of silence c - a scroll of identify {unknown} Potions m - a potion of might d - a potion of brilliance {unknown} f - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.6 Shields + Level 4.1 Unarmed Combat - Level 1.0 Spellcasting - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 4% 2x1d4 47% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 69% 2 Inner Flame Hex/Fire 1% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the endoplasm but do no damage. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is almost dead. You block the endoplasm's attack. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. You block the endoplasm's attack. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. You block the endoplasm's attack. You hit the endoplasm. The endoplasm is heavily wounded. You block the endoplasm's attack. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You hit the endoplasm. You kill the endoplasm! You see here a hobgoblin corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# ###......## #...# ###........... ########.###..........### ###............%.######## ....######.....### ##### ........>#.....### #.... ########...###...##..### ......#......##...!:.[.# ......†.......†.@.####.... .......###.######....... . .......# #....###....... ......####..#..##....... ......###..#.#..#....... ####.)....#...#.......!. ..##.#####.....#####.... #.....#...........#..... #####..#.........#.. There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | genes the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | genes set off with the following items: a +0 buckler, a +0 | leather armour, a potion of heal wounds, a potion of might, | a scroll of silence; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Inner Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 106 | D:1 | Reached skill level 4 in Unarmed Combat 116 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 116 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 120 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.1 Fighting | | 1.0 Shields | | 2.6 Spellcasting | | 1.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 18 Drink: Heal wounds || 1 Stab: Sleeping || 1 Armour: Leather armour || 6 Dodge: Dodged || 6 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 119 | 0 | 0 | 68 | 1 | 119.0 | Dungeon | 119 | 119 | 0 | 0 | 68 | 1 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 119 daAuts