genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (3, -29, D:1) a bat corpse (skeletalised by now) (9, -28, D:1) a bat skeleton (11, -6, D:1) a +0 dagger a goblin skeleton (13, -10, D:1) a hobgoblin corpse (skeletalised by now) (15, -37, D:1) a +0 dagger (31, -48, D:1) a hobgoblin skeleton (38, -44, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -40, D:1) a +0 whip (43, -9, D:1) 2 flux baubles (46, -34, D:1) a +0 club (50, -37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (15, -12, D:2) a ribbon worm corpse (16, 6, D:2) a +0 scythe a +0 robe (18, 14, D:2) 2 large rocks