genes Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (9, -6, D:1) a +0 dagger (16, -4, D:1) a rat skeleton (16, 7, D:1) a +0 club (20, -3, D:1) a frilled lizard corpse (skeletalised by now) (47, 19, D:1) a +0 club a kobold skeleton (49, -17, D:1) a +0 robe (49, -9, D:1) a +0 robe (51, 36, D:1) a +0 ring mail (55, 0, D:1) a +0 hand axe (56, 3, D:1) a hobgoblin corpse (skeletalised by now) (58, 26, D:1) 8 gold pieces Level 2 of the Dungeon (2, 21, D:2) a ball python corpse (skeletalised by now) (15, 4, D:2) a +0 hand axe (17, 3, D:2) a +0 short sword (28, -1, D:2) 5 gold pieces (28, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -2, D:2) a ring of protection from fire (31, 22, D:2) a +0 dagger (34, 22, D:2) a human skeleton (36, -16, D:2) a rat corpse (37, 22, D:2) a human skeleton (38, 11, D:2) a +0 robe (38, 19, D:2) 3 large rocks (39, 23, D:2) a human skeleton (40, 21, D:2) a human skeleton (44, 4, D:2) a rat corpse (skeletalised by now) (57, 15, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 6, D:3) a +0 whip a kobold corpse (8, -5, D:3) a +0 leather armour (33, 41, D:3) a +0 dagger a stone