genes Level 1 of the Dungeon (4, -5, D:1) 6 stones (9, 23, D:1) a quokka corpse (skeletalised by now) (21, 28, D:1) a +0 club (22, -5, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, 27, D:1) a +0 whip (28, 1, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (30, 3, D:1) a bat corpse (skeletalised by now) (31, 19, D:1) a hobgoblin corpse (32, 4, D:1) a +0 dagger (35, -8, D:1) a +0 leather armour (35, 11, D:1) a +0 club a gnoll skeleton (35, 18, D:1) a +0 club (35, 19, D:1) a +0 club a goblin corpse (36, 21, D:1) a bat skeleton (39, -7, D:1) a +0 club Level 2 of the Dungeon (1, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 28, D:2) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 27, D:2) a +0 dagger (16, 28, D:2) a jackal corpse (skeletalised by now) (21, 19, D:2) a +0 short sword a kobold skeleton (22, 22, D:2) a ball python corpse (24, 17, D:2) a frilled lizard skeleton (25, 23, D:2) a +0 dagger a goblin skeleton (31, 3, D:2) a +1 pair of boots (32, 4, D:2) a frilled lizard corpse (skeletalised by now) (34, 11, D:2) a +0 robe