genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (1, 6, D:1) a +0 hand axe (13, 13, D:1) 6 poisoned darts (15, 4, D:1) a +0 club (15, 6, D:1) a bat skeleton (17, 4, D:1) a rat skeleton (19, 5, D:1) a hobgoblin skeleton (21, 7, D:1) a +0 whip (27, 4, D:1) a +0 dagger a goblin skeleton (28, 3, D:1) a hobgoblin skeleton (28, 4, D:1) a +0 club a goblin skeleton (32, -5, D:1) 6 boomerangs (37, -19, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (41, -3, D:1) a bat corpse (skeletalised by now) (46, -11, D:1) a +0 scale mail (47, -1, D:1) a +0 dagger (51, -9, D:1) a +0 dagger (52, -9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (4, 0, D:2) a +0 dagger a goblin corpse (6, 12, D:2) a hobgoblin corpse (skeletalised by now) (7, 14, D:2) a +0 dagger (10, 19, D:2) a +0 robe (10, 20, D:2) a rat skeleton (10, 21, D:2) a ball python skeleton a rat skeleton (12, 1, D:2) a ball python corpse (skeletalised by now) (18, -2, D:2) a +0 ring mail (20, 30, D:2) a +0 leather armour (24, 19, D:2) a rat corpse (skeletalised by now) (29, 33, D:2) a bat corpse (skeletalised by now) (35, 10, D:2) 3 poisoned darts (36, 1, D:2) a +0 hand axe Level 3 of the Dungeon