genes Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (6, 35, D:1) a +0 whip 4 stones (8, 15, D:1) a hobgoblin corpse (skeletalised by now) (13, 32, D:1) a +0 whip 5 stones (17, 10, D:1) an inkwell talisman (18, 25, D:1) a +0 dagger 5 stones (20, 21, D:1) a potion of berserk rage (22, 23, D:1) 3 poisoned darts (25, 27, D:1) a +0 leather armour (27, 24, D:1) a +0 dagger (38, 9, D:1) a +0 club a kobold corpse (skeletalised by now) (44, -5, D:1) a hobgoblin corpse (44, 15, D:1) a +0 ring mail (45, 0, D:1) 3 flux baubles (45, 16, D:1) a +0 hand axe (52, -3, D:1) a frilled lizard corpse (skeletalised by now) (53, 17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, 1, D:2) an adder corpse (3, 21, D:2) a +0 hand axe a +0 leather armour an orc corpse (3, 27, D:2) a scroll of teleportation (5, 4, D:2) a ball python corpse (5, 21, D:2) a +0 trident a potion of cancellation an orc corpse (7, 22, D:2) a bat corpse (8, 21, D:2) a quokka corpse (9, 7, D:2) a staff of conjuration (10, 25, D:2) a parchment of Launch Clockwork Bee (18, 9, D:2) a +0 dagger a goblin corpse (19, 8, D:2) an adder corpse