genes Level 1 of the Dungeon (0, 0, D:1) a +0 flail (8, 21, D:1) a ball python corpse (skeletalised by now) (10, 3, D:1) a +0 dagger (17, 15, D:1) a +0 club a kobold skeleton (23, 21, D:1) a bat corpse (skeletalised by now) (26, 29, D:1) a +0 flail (27, -1, D:1) a +0 sling (29, 5, D:1) a ball python skeleton (30, 4, D:1) a rat skeleton (34, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (41, 26, D:1) a parchment of Passage of Golubria (41, 29, D:1) a scarab talisman (41, 31, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 26, D:1) a +0 dagger a goblin skeleton (45, 17, D:1) a +0 dagger Level 2 of the Dungeon (8, 29, D:2) a +0 hand axe of flaming (9, 22, D:2) a +0 dagger (12, 16, D:2) a frilled lizard corpse (skeletalised by now) (21, -3, D:2) a +0 short sword (27, -4, D:2) a +0 dagger (28, 22, D:2) 2 stones a +0 short sword (29, 32, D:2) an adder corpse (skeletalised by now) (30, 32, D:2) a +2 sling (35, 11, D:2) a dart slug corpse (37, 12, D:2) a ribbon worm corpse (42, 26, D:2) a hobgoblin corpse (skeletalised by now) (46, 9, D:2) an orb of guile Level 3 of the Dungeon