genes Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -2, D:1) a +0 club (30, 23, D:1) a +2 hand axe a +0 leather armour a +0 falchion (41, 30, D:1) a +0 hand axe (45, 31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -2, D:2) a +0 robe (8, 29, D:2) a bat corpse (12, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -1, D:2) a +0 hand axe (21, -5, D:2) a +0 robe (22, -18, D:2) a ball python corpse (skeletalised by now) (24, 30, D:2) a bat corpse (36, -9, D:2) a hobgoblin corpse (skeletalised by now) (41, 18, D:2) an adder corpse (42, 18, D:2) a rat corpse