genes Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -12, D:1) a +0 leather armour (14, 23, D:1) a rat corpse (skeletalised by now) (18, -3, D:1) a +0 whip (19, -9, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (20, 16, D:1) a +0 helmet (28, 13, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (28, 10, D:2) a +0 spear (33, -3, D:2) a +0 whip (40, 8, D:2) a quokka skeleton (47, 13, D:2) a +0 club (53, 4, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (17, 3, D:3) a parchment of Scorch (20, -2, D:3) a +0 robe (24, 3, D:3) a manual of Polearms (30, 2, D:3) 14 gold pieces (30, 37, D:3) a staff of fire (32, 1, D:3) a +0 leather armour (33, 7, D:3) 5 gold pieces