genes Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (5, -8, D:1) a ball python corpse (skeletalised by now) (5, -7, D:1) a +0 club (20, 6, D:1) a quokka corpse (skeletalised by now) (22, 8, D:1) a ball python corpse (skeletalised by now) (23, 10, D:1) a bat corpse (skeletalised by now) (31, -2, D:1) a ball python corpse (skeletalised by now) (49, 4, D:1) a hobgoblin skeleton (50, -7, D:1) a +0 club (53, -8, D:1) a jackal corpse (53, -1, D:1) 3 stones a +0 dagger a kobold skeleton (54, -8, D:1) a frilled lizard corpse (56, 14, D:1) a +0 mace Level 2 of the Dungeon (5, 3, D:2) 5 gold pieces (13, -1, D:2) a +0 broad axe (25, 11, D:2) a +0 helmet (26, 10, D:2) a +0 club (27, 9, D:2) an adder corpse (skeletalised by now) (27, 10, D:2) a +2 hand axe