genes Level 1 of the Dungeon (6, 4, D:1) a +0 leather armour (9, 3, D:1) a +0 club (10, -5, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (12, 2, D:1) the inkwell talisman of Kechaqil {rC+ Int+3} [inkwell talisman] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (28, 12, D:1) a +0 club a +0 short sword (30, -13, D:1) a +0 dagger (33, -7, D:1) a +0 cloak (33, -6, D:1) 2 boomerangs (35, -2, D:1) 3 poisoned darts (38, 0, D:1) a ball python corpse (skeletalised by now) (43, -3, D:1) a +0 club (44, -12, D:1) a bat corpse (skeletalised by now) (52, 4, D:1) a +0 dagger (54, 2, D:1) a +0 hand axe (56, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (9, 7, D:2) a jackal corpse (skeletalised by now) (10, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 40, D:2) a rat corpse (skeletalised by now) (24, 47, D:2) a +0 ring mail (26, 12, D:2) a parchment of Ensorcelled Hibernation (32, 7, D:2) a +0 robe (40, 39, D:2) a bat corpse (skeletalised by now) (52, 8, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 4, D:3) a scroll of poison (1, 1, D:3) a scroll of fog (3, 1, D:3) a hobgoblin corpse