Dungeon Crawl Stone Soup version 0.34-a0-1598-gd7418c7e04 (webtiles) character file. Game seed: 5827422188965459056 84 genes the Grave Robber (level 4, 51/51 HPs) Began as a Demonspawn Wanderer on Dec 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:02 (998 turns). genes the Grave Robber (Demonspawn Wanderer) Turns: 998, Time: 00:02:03 Health: 51/51 AC: 26 Str: 14 XL: 4 Next: 23% Magic: 7/7 EV: 2 Int: 16 God: Gold: 60 SH: 3 Dex: 9 Spells: 7/7 levels left rFire . . . (100%) - Branches rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - melded +0 ring mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) f - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - +4 ring of protection HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (horns 1), (large bone plates 1), demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons d - a +0 rapier of holy wrath Armour a - a +0 ring mail (melded) b - a +0 robe c - a +0 buckler (worn) f - a +0 pair of gloves (melded) Jewellery e - a +4 ring of protection (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of silence {unknown} e - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} l - a scroll of poison {unknown} Potions i - a potion of invisibility j - a potion of attraction {unknown} k - a potion of enlightenment {unknown} Skills: - Level 2.3 Fighting - Level 1.0 Throwing - Level 1.7 Shields * Level 2.6 Unarmed Combat - Level 2.0 Spellcasting - Level 1.0 Hexes - Level 4.3 Necromancy You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 60% N/A 4% 1 Slow Hex 16% N/A 19% 1 Blink Tloc 2% N/A 38% 2 Animate Dead Necr 15% N/A 43% 4 Tukima's Dance Hex 4% N/A 50% 3 Martyr's Knell Necr/Summ 8% N/A 75% 4 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a pair of small horns on your head.) (You are partially covered in large bone plates. (SH +4)) A weak demonic guardian rushes to your aid. Message History No target in view! No target in view! You encounter Terence the Veteran. He is wielding a +1 trident of protection. Terence shouts! You see here a scroll labelled SOGAECRERIG. l - a scroll labelled SOGAECRERIG Okay, then. Terence screams, "I'm retired! Go away!" You block Terence's attack. You turn into a tree. Your +0 pair of gloves and +0 ring mail meld into your body. Your roots penetrate the ground. Terence completely misses you. You hit Terence. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. You block Terence's attack. You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence hits you but does no damage. You barely miss Terence. Terence is almost dead. Terence looks scornfully at you. Terence hits you but does no damage. You barely miss Terence. Terence is almost dead. Terence hits you but does no damage. You hit Terence. You kill Terence! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.## # ..# # .. #†# # #.## ## #.# # ....# #.#.#####.#### #. #.#.##........... #. ##.#########.###. #.##)..## #####.###. #.#♣....###........> #...........###.#### ##.......#......# #+###.##.####### ####.# #.# #.. #.. #... There were no monsters in sight! Vanquished Creatures Natasha (D:2) Terence (D:2) 4 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons 2 bats 7 endoplasms 3 frilled lizards 4 goblins 4 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | genes the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | genes set off with the following items: a +0 club, a +0 | robe, a +0 buckler, a potion of invisibility; and the | following spells available to memorise: Soul Splinter, | Slow, Animate Dead, Tukima's Dance, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Reached skill level 1 in Fighting 223 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 223 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 810 | D:2 | Encountered Natasha 830 | D:2 | Killed Natasha 831 | D:2 | Reached skill level 1 in Unarmed Combat 831 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 831 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 985 | D:2 | Encountered Terence 997 | D:2 | Killed Terence 998 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 998 | D:2 | Reached XP level 4. HP: 34/34 MP: 7/7 998 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms D:2: layout_loops_ring, kennysheep_generic_room_14, chequers_serial_rivers_micro_c, chequers_arboretum, minmay_between, uniq_natasha, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.6 Throwing | | 1.0 Shields | | 1.7 Spellcasting | | 2.0 Hexes | | 1.0 Necromancy | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 217 | || 217 Melee: Club | 92 | || 92 Unarmed | 125 | || 125 Headbutt | 7 | || 7 Drink: Lignification | 2 | || 2 Armour: Robe | 104 | || 104 None | 16 | || 16 Ring mail | 1 | || 1 Dodge: Dodged | 107 | || 107 Block: Buckler | 76 | || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1050 | 1038 | 12 | 28 | 579 | 2 | 525.0 | Dungeon | 1050 | 1038 | 12 | 28 | 579 | 2 | 525.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 573 daAuts D:2: 476 daAuts