genes Level 1 of the Dungeon (4, 3, D:1) a +0 short sword (5, 2, D:1) a frilled lizard corpse (skeletalised by now) (9, 8, D:1) a +0 dagger (11, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -11, D:1) a hobgoblin corpse (skeletalised by now) (12, 0, D:1) a +0 sling (15, -5, D:1) 3 boomerangs (22, 19, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, -7, D:1) a +0 whip a stone a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 2, D:2) a rat corpse (skeletalised by now) (3, 24, D:2) a +1 trident of protection (still there?) a +0 chain mail (still there?) (7, -4, D:2) a +0 club (9, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (14, 19, D:2) a jackal corpse (16, -9, D:2) a +0 bardiche (16, -6, D:2) a +0 club a +0 dagger 5 stones a +0 club a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 1, D:2) a rat corpse (skeletalised by now) (19, 22, D:2) a bat corpse (25, -6, D:2) the felid corpse of Natasha