genes Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 21, D:1) a rat skeleton (22, 21, D:1) a rat skeleton (23, 19, D:1) a +0 dagger a kobold skeleton (24, 35, D:1) a ball python corpse (skeletalised by now) (33, 8, D:1) a +0 dagger (35, -3, D:1) a ball python corpse (skeletalised by now) (38, -11, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (45, 5, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (0, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 5, D:2) a +0 club (17, -18, D:2) a +0 club (20, -15, D:2) an adder skeleton (20, -13, D:2) a +0 dagger a +0 sling of flaming (34, -22, D:2) a +0 dagger (36, 16, D:2) a +0 club a kobold corpse (skeletalised by now) (39, -17, D:2) 5 large rocks (44, 15, D:2) a +0 whip (50, 1, D:2) a +0 ring mail