genes Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 11, D:1) a +0 leather armour (5, 34, D:1) a +2 robe of positive energy (unseen) (17, 33, D:1) an inkwell talisman (18, 15, D:1) a +0 ring mail (19, -7, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (20, -7, D:1) a +2 spear a jackal corpse (skeletalised by now) (22, 29, D:1) a +0 leather armour (36, 4, D:1) an inkwell talisman (39, -4, D:1) a bat corpse (skeletalised by now) (53, 24, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -1, D:2) a jackal corpse (skeletalised by now) (1, 18, D:2) a +0 club a goblin corpse (14, 10, D:2) a rat corpse (skeletalised by now) (17, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 6, D:2) a hobgoblin corpse (skeletalised by now) (27, 11, D:2) a +0 club (36, 20, D:2) a hobgoblin corpse (skeletalised by now) (43, 8, D:2) a +0 hand axe a +0 chain mail a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 19, D:2) a +0 dagger (47, 15, D:2) a hobgoblin corpse (skeletalised by now)