genes Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (8, -3, D:1) a bat corpse (skeletalised by now) (12, -6, D:1) a jackal corpse (skeletalised by now) (13, -2, D:1) a rat corpse (skeletalised by now) (21, -6, D:1) a +0 robe (24, 7, D:1) 6 poisoned darts (27, -1, D:1) a +0 short sword (28, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -3, D:1) a +0 club (29, 22, D:1) a +0 short sword (32, 16, D:1) a +1 dagger of freezing Level 2 of the Dungeon [Shop] Quosij's Antique Armour Shop a +0 leather armour (46 gold) a +0 pair of boots (103 gold) a +0 robe (20 gold) a +2 leather armour of fire resistance (437 gold) the +2 pair of boots of the Sea {rC+} (655 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 chain mail (138 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) (9, 39, D:2) a +0 club a +0 robe the human skeleton of Jessica (31, 15, D:2) a +0 short sword a kobold corpse (37, 3, D:2) a +0 ring mail (40, 29, D:2) a hobgoblin corpse (41, 41, D:2) a ball python corpse (skeletalised by now) (49, 19, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (2, 8, D:3) a +0 dagger a kobold corpse