genes Level 1 of the Dungeon (0, 16, D:1) a +2 hat (0, 37, D:1) a +0 robe (3, 15, D:1) a +0 robe (5, 4, D:1) a ball python corpse (skeletalised by now) (5, 26, D:1) a +0 club 2 stones (7, 5, D:1) a +0 club (13, 31, D:1) a +0 short sword a stone (38, 11, D:1) a quokka corpse (skeletalised by now) (43, 25, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 1, D:2) an orb of mesmerism (6, 39, D:2) a +0 sling (7, 23, D:2) a +1 hat (8, -11, D:2) a hobgoblin corpse (12, 36, D:2) a ribbon worm corpse (24, 22, D:2) a ball python corpse (skeletalised by now) (28, 0, D:2) a ball python corpse (skeletalised by now) (29, 19, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (11, 15, D:3) a +0 leather armour (13, 10, D:3) a +0 dagger (21, 18, D:3) a potion of curing