genes Level 1 of the Dungeon (0, 0, D:1) 3 flux baubles (11, -5, D:1) a bat corpse (22, -10, D:1) a +0 dagger 5 stones (22, -9, D:1) a rat skeleton (23, -25, D:1) a +0 short sword 5 stones a +0 dagger (23, -23, D:1) a bat skeleton (24, -11, D:1) a quokka skeleton (24, 2, D:1) a +0 dagger (34, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, -2, D:1) a hobgoblin corpse (skeletalised by now) (36, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, -12, D:1) a +0 sling (51, -1, D:1) a +0 dagger Level 2 of the Dungeon (1, 6, D:2) 14 gold pieces (6, 2, D:2) a parchment of Awaken Armour (9, 0, D:2) a +0 spear