genes Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (15, 8, D:1) a bat corpse (skeletalised by now) (16, 36, D:1) a rat skeleton (19, 8, D:1) a +0 leather armour (40, 7, D:1) a rat corpse (skeletalised by now) (50, 18, D:1) a +0 whip Level 2 of the Dungeon (3, 7, D:2) a +0 whip (13, 0, D:2) a ball python skeleton (13, 3, D:2) a +0 club 3 stones a kobold skeleton (13, 4, D:2) a ball python skeleton (14, 4, D:2) a +0 club (14, 11, D:2) a +0 club a +0 sling a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, 26, D:2) a +0 dagger a +0 dagger a ball python skeleton a goblin skeleton a jackal skeleton a jackal skeleton a jackal skeleton (32, 13, D:2) a +0 dagger a goblin skeleton (33, 14, D:2) a +0 dagger (36, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (6, 0, D:3) 16 gold pieces (13, -28, D:3) a dart slug corpse (18, -29, D:3) a +0 whip a +0 leather armour (19, -29, D:3) a +0 whip (20, -34, D:3) a potion of curing (24, -19, D:3) a bat corpse (27, -8, D:3) a +0 club a goblin corpse (29, -6, D:3) a +0 chain mail