genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -21, D:1) a +0 flail (6, 11, D:1) a hobgoblin corpse (skeletalised by now) (7, -22, D:1) a +0 whip of draining (10, -32, D:1) a +0 dagger 5 stones (11, -5, D:1) a +0 dagger (14, -14, D:1) a +0 leather armour (19, -35, D:1) a +0 club (19, -13, D:1) a +0 short sword (20, -35, D:1) a +0 short sword (22, -36, D:1) a +0 club a goblin corpse (22, -35, D:1) a hobgoblin corpse a quokka corpse (23, -13, D:1) a bat corpse (skeletalised by now) (33, -31, D:1) a +0 short sword (46, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -8, D:1) a ball python corpse (skeletalised by now) (49, -46, D:1) a ball python corpse (54, -47, D:1) a +0 dagger 4 stones (54, -46, D:1) a hobgoblin corpse (56, -37, D:1) a rat corpse (58, 9, D:1) a goblin corpse (skeletalised by now) (59, -3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling