genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (0, 2, D:1) a rat skeleton (4, -16, D:1) a +0 ring mail (4, 17, D:1) a ball python corpse (skeletalised by now) (24, 3, D:1) a rat corpse (skeletalised by now) (24, 14, D:1) a frilled lizard corpse (skeletalised by now) (39, -44, D:1) a +0 mace (39, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 19, D:1) a +0 robe (45, -14, D:1) a rat corpse (skeletalised by now) (46, -24, D:1) a hobgoblin corpse (skeletalised by now) (49, 15, D:1) a maw talisman (62, -24, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (10, 19, D:2) a +0 plate armour (10, 25, D:2) a frilled lizard corpse (skeletalised by now) (16, 4, D:2) a rat skeleton (21, 13, D:2) a +0 plate armour (23, -5, D:2) a ball python corpse (skeletalised by now) (25, -2, D:2) an adder corpse (skeletalised by now) (27, 10, D:2) a bat skeleton (27, 11, D:2) a +0 club a kobold skeleton (27, 12, D:2) a +0 dagger 4 stones a kobold skeleton (33, 26, D:2) an orb of mayhem (35, 25, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a parchment of Momentum Strike (17, 10, D:3) a +0 flail an orc corpse (18, 10, D:3) a frilled lizard corpse (19, 1, D:3) the +0 chain mail of Terror {SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 10, D:3) a clockroach corpse