genes Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 10, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, 9, D:1) a bat corpse (skeletalised by now) (7, 14, D:1) a rat corpse (skeletalised by now) (9, 2, D:1) a +0 mace (15, -4, D:1) a +0 short sword (21, -1, D:1) a frilled lizard corpse (skeletalised by now) (22, -19, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (22, -3, D:1) a +0 leather armour (22, -2, D:1) a +0 club (22, 0, D:1) a hobgoblin corpse (skeletalised by now) (23, -15, D:1) a bat corpse (skeletalised by now) (28, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (9, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (10, 26, D:2) a frilled lizard corpse (skeletalised by now) (12, 7, D:2) an adder corpse (skeletalised by now) (19, 10, D:2) a +0 dagger (24, 30, D:2) a +0 club (25, 20, D:2) a +0 whip (26, 27, D:2) a +0 club (40, 16, D:2) a frilled lizard corpse (skeletalised by now) (48, 14, D:2) a rat corpse (skeletalised by now) (50, 39, D:2) a +0 dagger of protection (55, 26, D:2) a +0 club Level 3 of the Dungeon (5, -2, D:3) a +0 club a goblin corpse (18, 5, D:3) a +0 dagger a stone a kobold corpse (25, 26, D:3) a wand of polymorph (6) (33, 27, D:3) a +0 cloak