genes Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (12, -2, D:1) a ball python corpse (skeletalised by now) (13, -1, D:1) a rat corpse (skeletalised by now) (22, 11, D:1) a +0 robe (29, 11, D:1) a ball python corpse (skeletalised by now) (43, 41, D:1) a +0 mace (54, 42, D:1) a +0 dagger Level 2 of the Dungeon (7, -27, D:2) a +0 war axe (7, -11, D:2) a rat corpse (skeletalised by now) (17, -24, D:2) a frilled lizard corpse (skeletalised by now) (23, -31, D:2) a +0 club a +0 sling a +0 leather armour a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (40, -4, D:2) a +0 quarterstaff (45, -27, D:2) a +0 spear (52, -32, D:2) a +0 hand axe Level 3 of the Dungeon (7, 28, D:3) a +0 ring mail (15, 15, D:3) a +0 dagger (18, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 30, D:4) 5 poisoned darts (4, 14, D:4) a +0 dagger (7, 10, D:4) a parchment of Animate Dead (16, 26, D:4) a +0 ring mail (19, 24, D:4) a +0 club (29, -19, D:4) a +0 short sword (30, -19, D:4) a +0 mace a +0 leather armour a +0 morningstar (39, -3, D:4) a +0 dagger (47, -2, D:4) a +0 whip (55, 6, D:4) a +0 club a +0 whip a +0 robe a +0 club (55, 8, D:4) a +1 flail of protection (55, 14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (4, -19, D:5) a parchment of Iskenderun's Mystic Blast (4, 2, D:5) a +1 vampiric halberd (10, -15, D:5) a +0 leather armour (15, -25, D:5) a potion of cancellation (17, -10, D:5) a potion of might (21, -10, D:5) a +0 sling (23, -21, D:5) a parchment of Sticky Flame (27, -23, D:5) a +0 giant club (29, -13, D:5) a +0 robe (40, -31, D:5) 3 flux baubles (44, -29, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (1, 0, D:6) a +0 flail (5, -51, D:6) 2 boomerangs (6, -43, D:6) a +0 club a +0 leather armour (10, -47, D:6) a +0 hand axe a +0 robe (10, -46, D:6) a +0 club (13, -6, D:6) a +3 trident of venom a +0 scale mail (18, -16, D:6) a +0 mace (19, -37, D:6) a +0 dagger a +0 robe (19, -36, D:6) a +0 short sword a +0 ring mail (19, -29, D:6) a +0 club (21, -36, D:6) a +0 short sword a +0 leather armour (22, -9, D:6) a +0 whip (23, -10, D:6) a +0 flail (23, -9, D:6) a +0 flail (30, -13, D:6) a +0 club (30, -12, D:6) a +0 mace (55, -45, D:6) a +0 halberd (59, -56, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Reaxza Bayk's Antique Armour Emporium a +0 ring mail (96 gold) a +2 ring mail of fire resistance (504 gold) a +0 plate armour (432 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) a +0 ring mail (96 gold) (0, 0, D:7) a +5 morningstar of freezing a +0 robe a +3 halberd a +0 robe (7, -1, D:7) 18 gold pieces (10, 1, D:7) a +3 dagger a +0 robe (11, 10, D:7) a +0 falchion (13, 3, D:7) a +3 war axe of freezing a +0 robe (13, 4, D:7) a +0 morningstar a +0 robe (14, -27, D:7) a +4 spear a +0 robe (15, -26, D:7) a +0 halberd a +0 robe (16, -26, D:7) a +3 scimitar a +0 robe (18, -28, D:7) a +3 flail a +0 robe (21, 5, D:7) a +0 club (24, -3, D:7) a +0 short sword (26, -4, D:7) a +0 giant club (34, -28, D:7) a staff of conjuration (unseen) (40, 5, D:7) a +0 mace a +0 plate armour (40, 6, D:7) a +0 flail a +0 chain mail (41, 4, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 ring mail (0, 1, D:8) a +0 club (0, 2, D:8) a +0 short sword (1, 1, D:8) a +0 mace a +0 ring mail (16, 6, D:8) a +0 quarterstaff (16, 16, D:8) a +0 whip of flaming a +0 robe (20, 9, D:8) a +5 battleaxe of venom a +0 robe (20, 12, D:8) 3 flux baubles (23, 30, D:8) a +0 short sword of flaming (25, 6, D:8) a +0 ring mail (29, 20, D:8) a +0 dagger 7 poisoned darts (30, 20, D:8) a +2 short sword of electrocution a +0 scale mail (30, 37, D:8) a +0 dagger (30, 38, D:8) a +0 spear a +0 robe (31, 40, D:8) a +3 dagger of freezing a +0 robe (31, 41, D:8) a +4 spear a +0 robe (37, -9, D:8) a +0 dagger (38, 23, D:8) the cold staff of Ymmeotou {rElec rPois rC+ Int-4 Fire Ice} [staff of cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (39, -6, D:8) a +0 whip (39, 11, D:8) a +3 dagger a +0 robe (39, 20, D:8) a +0 robe (40, -6, D:8) a +0 dagger 3 poisoned darts (40, -5, D:8) a +3 whip (40, 6, D:8) a potion of curing (40, 11, D:8) a +4 war axe of freezing a +0 robe a +2 dire flail a +0 robe a +0 short sword a +0 robe (41, -6, D:8) a +0 whip (41, -5, D:8) a +0 dagger (41, -4, D:8) a +0 short sword (42, -10, D:8) a +0 scale mail a ring of wizardry a +0 ring mail a +0 robe (42, 13, D:8) a +0 giant club a +0 giant club (44, 13, D:8) a +4 falchion a +0 robe (47, -3, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 1, D:9) a +0 trident a +0 chain mail (1, 0, D:9) a +0 whip a +0 chain mail a +0 hand axe (2, 0, D:9) a +0 trident of freezing a +0 chain mail (11, -6, D:9) a +0 leather armour (22, 6, D:9) a +0 leather armour (23, 9, D:9) a parchment of Lesser Beckoning (29, 37, D:9) the inkwell talisman "Winwoz" {rC++ Str-4 Dex+3} [inkwell talisman] rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). (unseen) (30, 18, D:9) a +0 sling (35, -3, D:9) a +0 club (37, 34, D:9) a +0 hand axe (39, 19, D:9) a scroll of fear (53, 4, D:9) a +0 robe a +0 great sword a +0 robe a +4 short sword (53, 5, D:9) a +0 robe a +3 war axe of freezing (54, 5, D:9) a +0 robe a +0 short sword (56, 0, D:9) a +0 halberd a +0 robe (59, 1, D:9) a +0 robe (61, -3, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Bikigir's Weapon Shoppe a +0 war axe (56 gold) a +4 giant club (385 gold) 3 poisoned darts (28 gold) a +0 sling (24 gold) a +2 whip of venom (240 gold) a +0 quarterstaff (80 gold) the +10 hand axe "Ziek" {vamp, rElec Dex+4} (1302 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +10 falchion of Iboofyrch {freeze, Str+4 Int+2} (1200 gold) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +5 flail "Grim Tooth" {holy, ^Fragile Fly rC+++ Stlth+} (1161 gold) ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Ecaux Ene's Weapon Emporium a +3 war axe of pain (462 gold) a +0 morningstar (108 gold) a +0 flail (63 gold) the +5 spear of the Land of Plenty {heavy, *Corrode rF+ rN+ Stlth+} (824 gold) *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 short sword (360 gold) the +4 quarterstaff "Zenoh" {flame, Int+3} (761 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Ditea's Armour Emporium a +1 chain mail of resonance (234 gold) a +0 chain mail (78 gold) a +0 ring mail (52 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (1279 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. a +2 robe of fire resistance (232 gold) the +0 robe of the Swamp {Harm +Blink} (193 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. It cannot be enchanted further. a +0 pair of gloves (58 gold) (6, 29, D:10) a +0 whip (7, 29, D:10) a +0 leather armour a +0 club a +0 plate armour a +0 flail a +0 dagger a +0 chain mail a +0 dagger a +0 falchion (7, 30, D:10) a +0 leather armour a +0 club (8, 29, D:10) a +2 chain mail of willpower a +0 long sword (9, 27, D:10) a +0 flail (14, 24, D:10) a +0 dagger a +0 robe (24, 23, D:10) 6 boomerangs (26, 25, D:10) a +0 short sword a +0 robe (32, 16, D:10) a +0 robe a +3 dagger of protection (40, 44, D:10) a +0 club a +0 trident (41, 44, D:10) a +0 short sword of electrocution (42, 44, D:10) a +0 dagger a +0 robe (42, 45, D:10) a +0 whip a +0 ring mail (45, 5, D:10) a +0 short sword a +4 ring mail of fire resistance (45, 6, D:10) a +0 flail (46, 4, D:10) a +0 club (47, 20, D:10) a parchment of Magic Dart (49, 18, D:10) a +0 club (50, 20, D:10) a +0 spear (51, 20, D:10) a +0 dagger a +0 robe (51, 21, D:10) a +0 dagger a +0 robe (53, 21, D:10) a +0 whip a +1 ring mail of cold resistance Level 11 of the Dungeon (0, 0, D:11) a +0 mace (5, -6, D:11) a +0 war axe (9, -50, D:11) a +0 club (9, -27, D:11) a staff of conjuration (unseen) (12, 11, D:11) 2 boomerangs (17, -51, D:11) a +0 leather armour (22, 7, D:11) a +0 halberd a +0 orcbow a +0 chain mail (24, -10, D:11) 4 large rocks (25, 3, D:11) a +0 ring mail (25, 8, D:11) a +0 whip a +0 chain mail (26, -38, D:11) a +0 scale mail (26, 8, D:11) a +0 dagger a +0 robe (31, -6, D:11) a +0 orcbow (32, -8, D:11) a +0 orcbow a +0 club (32, -6, D:11) a +0 orcbow (33, -12, D:11) a +2 vampiric spear (33, -9, D:11) a +1 ring mail of fire resistance a +4 spear of freezing (33, -8, D:11) a +0 whip (34, -13, D:11) a +0 halberd (34, -7, D:11) a +0 spear (47, 7, D:11) a +0 short sword (59, -45, D:11) a +0 short sword 6 poisoned darts (60, -44, D:11) a +0 whip 2 poisoned darts (60, -42, D:11) a +0 dagger a +0 dagger (61, -43, D:11) a +0 short sword 5 stones a +0 whip (61, -42, D:11) a +0 whip (62, -42, D:11) a +0 whip a stone Level 12 of the Dungeon [Shop] Soetokk's Distillery 2 potions of moonshine (33 gold) a potion of moonshine (16 gold) a potion of moonshine (16 gold) a potion of ambrosia (132 gold) a potion of brilliance (66 gold) [Shop] Piur's Antique Weapon Emporium a +4 demon whip of electrocution (1943 gold) a +2 partisan of venom (469 gold) a +1 rapier of flaming (388 gold) the +1 partisan of Wrath {pain, rPois rF+} (936 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +1 heavy trident (305 gold) a +1 heavy orcbow (326 gold) (0, 0, D:12) a +0 leather armour (2, -19, D:12) a +0 giant spiked club a +0 giant club (2, 19, D:12) a +0 quarterstaff (3, 1, D:12) a +0 flail (17, -18, D:12) a +0 dagger a +0 robe (32, -11, D:12) a +0 dagger (34, -8, D:12) a +0 morningstar (40, 13, D:12) a +0 halberd (46, 1, D:12) the +5 rapier of Gloom {freeze, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (49, 23, D:12) a +0 dagger a +0 robe (52, 0, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 4 large rocks (3, 13, D:13) a +4 scimitar of flaming (7, 34, D:13) a +0 halberd a +0 ring mail (15, 4, D:13) a +0 dire flail a +0 dire flail (15, 8, D:13) a human corpse (skeletalised by now) (16, 7, D:13) a human corpse (skeletalised by now) (17, -1, D:13) a +0 war axe (22, -1, D:13) a +0 great sword (22, 6, D:13) 5 poisoned darts (22, 22, D:13) a scroll of amnesia (24, 13, D:13) an amulet of regeneration (27, 22, D:13) a +0 short sword a +0 dagger a +0 robe (28, 22, D:13) a +0 dagger a +0 robe (34, 35, D:13) a parchment of Jinxbite (40, 3, D:13) a +6 ring of intelligence Level 14 of the Dungeon (31, -5, D:14) 7 gold pieces a +0 war axe a +0 leather armour (32, -5, D:14) 22 gold pieces a +0 hand axe a +0 leather armour Level 1 of the Orcish Mines (4, 9, Orc:1) 24 gold pieces (7, 2, Orc:1) 22 gold pieces (8, 1, Orc:1) 23 gold pieces (13, -1, Orc:1) 22 gold pieces (14, 6, Orc:1) 12 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (23, 5, Lair:1) a +0 dagger a +2 robe of willpower an amulet of faith (37, -14, Lair:1) a parchment of Magic Dart (50, -18, Lair:1) a +0 falchion (57, -24, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (15, 26, Lair:2) a +0 war axe (23, -24, Lair:2) a +0 cloak (23, 23, Lair:2) a +0 trident Level 3 of the Lair of Beasts [Shop] Marosuiv's Antique Armour Emporium quicksilver dragon scales (1100 gold) a +3 plate armour of willpower (880 gold) a +0 chain mail of archery (220 gold) a +1 plate armour of cold resistance (660 gold) a +3 chain mail of cold resistance (616 gold) a +3 leather armour of fire resistance (528 gold) a +3 plate armour of willpower (880 gold) a +1 pair of boots of flying (363 gold) a +0 cloak of poison resistance (187 gold) (10, -7, Lair:3) 7 gold pieces (14, -7, Lair:3) a +0 falchion (32, -22, Lair:3) a +0 dire flail of protection (unseen) (39, 21, Lair:3) a +0 scale mail (44, 3, Lair:3) a black bear skeleton (45, 3, Lair:3) a black bear skeleton (45, 4, Lair:3) a black bear skeleton (46, 2, Lair:3) a black bear skeleton (48, 3, Lair:3) a black bear skeleton (48, 7, Lair:3) a black bear skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (5, 29, Lair:4) a +0 scale mail (13, -5, Lair:4) a parchment of Call Canine Familiar (20, 41, Lair:4) a +0 robe (24, 38, Lair:4) a +0 ring mail (34, 15, Lair:4) a parchment of Magic Dart (36, -1, Lair:4) a blade talisman (36, 30, Lair:4) a scarab talisman (38, 16, Lair:4) a +0 short sword (52, 19, Lair:4) a +0 falchion Level 5 of the Lair of Beasts [Shop] Wustraom's Jewellery Emporium a dragon-coil talisman (840 gold) the amulet "Leruapiu" {Wildshape Regen+} (1036 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Regen+: It increases your rate of health regeneration. a +6 ring of intelligence (1008 gold) a ring of positive energy (unknown) (560 gold) a +4 ring of protection (1008 gold) the amulet of Vitality {Regen++ RegenMP++} (2800 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. a wellspring talisman (350 gold) (1, 32, Lair:5) 2 throwing nets 17 gold pieces (22, 16, Lair:5) 3 flux baubles (23, 16, Lair:5) a +0 scale mail (23, 17, Lair:5) a +0 spear (24, -9, Lair:5) a ring of wizardry (25, 17, Lair:5) a +0 war axe (26, -12, Lair:5) a +0 morningstar (26, 32, Lair:5) a +0 chain mail (39, -7, Lair:5) a +2 barding (41, 23, Lair:5) a +0 mace (43, 19, Lair:5) a +0 mace (45, -1, Lair:5) a +0 morningstar (52, 4, Lair:5) a +0 chain mail (62, 18, Lair:5) the scarab talisman of Boredom {Harm Will+ Dex+3} [scarab talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen)